Nintendo comments on Third Parties

Posted By | On 16th, Mar. 2010

With so many Third Party devs working on the PS3 and the 360, what’s going on with the wii?

In a recent interview with Reggie Fils-Aime the Nintendo of America President, he was asked a few questions about Third Party devs, and how nintendo will help the devs.

Reggie Fils-Aime

“Let me answer the question two different ways. First, as a platform holder our responsibility is to create a large installed base for developers to create content, to provide them with the tools and the insight to help them create great games, and to have in place a profit model that motivates them to create the content and reap the rewards. We’ve done that; global installed base is over 67 million for Wii and there are 120 million in the DS family. So there’s a large installed base, an easy platform to develop for and a strong set of tools out there” said Reggie.

“In addition to that, part of the reason why we come to a conference like this, and bring some of our key development talent is also to challenge the mindset of what content can be. To have someone like Sakamoto-san talk about Tomodachi Collection and [Metroid‘s protagonist] Samus and share his experiences really is a way that we’re trying to encourage developers to open their mind to do different things.”

“On the other hand, the interesting thing about this business is that developers love to create technically advanced games, and very visually stunning games, but the fact of the matter is not all of that content is selling exceptionally well either,Look at the most recent NPD results. I’m not sure how much was infested into a game like Dante’s Inferno, or how much is invested into a game like BioShock 2, but if that sales level is the best that they will do in a particular month, and it’ll fall off rapidly from there, then those games aren’t going to pay off their investment. So to me, it’s a much bigger question than ‘why aren’t developers creating core content for the Wii?’ It’s a much broader question: ‘How can the development community create content that will strike a chord with consumers and be financially attractive?’ ”

Source


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Stardew Valley Adds 40 New Mine Layouts in Latest Patch

Stardew Valley Adds 40 New Mine Layouts in Latest Patch

The bottom of the mines can now feature 20 new "alternate" layouts, while the volcano mine also gets 20 brand ...

Visions of Mana Doesn’t Have Co-op Multiplayer, Could Receive it in the Future

Visions of Mana Doesn’t Have Co-op Multiplayer, Could Receive it in the Future

Producer Masaru Oyamada reveals that multiplayer "could affect the overall field design and the tempo of the p...

Cities: Skylines 2 Won’t Launch for Consoles This Spring as Planned

Cities: Skylines 2 Won’t Launch for Consoles This Spring as Planned

Colossal Order and Paradox Interactive decided to push back from their initially planned Spring release window...

Cities: Skylines 2 DLC Purchases Are Being Refunded, Future DLC Delayed to 2025 and Beyond

Cities: Skylines 2 DLC Purchases Are Being Refunded, Future DLC Delayed to 2025 and Beyond

Developer Colossal Order says it wants to "make immediate and meaningful changes in the way we approach the ga...

The Wolf Among Us 2 Receives Gorgeous New Images

The Wolf Among Us 2 Receives Gorgeous New Images

Telltale Games plans to launch its long-awaited adventure game this year, though restarts and layoffs have imp...

World of Warcraft Developer “Still Has Conversations” About Possible Console Release

World of Warcraft Developer “Still Has Conversations” About Possible Console Release

"I don’t think anything is out of the realm of possibility, but we don’t have anything to talk about right...