No Man’s Sky Twitter Confusion Today Proves That The Developer Does Not Care About His Fanbase

Today’s reemergence of Sean Murray is abundant proof that Hello Games doesn’t actually care about its fans.

Posted By | On 28th, Oct. 2016 Under News | Follow This Author @Pramath1605

No Man's Sky

When No Man’s Sky released earlier this year, I quite liked it. I felt that the game was great for what it was, its misleading advertising and marketing notwithstanding. I enjoyed the game as a fan of astronomy and science fiction, and I was only too happy to award the game an 8– which, it turned out, was on the higher end of the spectrum as far as reviews for this game were concerned.

What I was not a fan of was how Hello Games handled the onslaught of criticism that came their way in the wake of the game’s launch. Others were not as happy with the game as I was, and many felt duped. They had perfectly fair and valid reasons for feeling the way they felt- and this isn’t even an uncommon sentiment as far as video games go. Destiny, Diablo 3, Counter Strike: GO and Civilization 5 are among some of the games that faced immense backlash at launch- but all those games had conscientious developers who worked hard to be transparent with the fans, keep them in the loop, and continuously updated the games in question to have them line up with what fans had expected. Today, all of those games have massive, vocal fanbases, and are largely believed to be the best games in their respective franchises or genres.

That wasn’t what Sean Murray, the face of No Man’s Sky in the lead up to it launch, did- he went radio silent once the game released, refusing to communicate with fans at all, leaving them in the dark, in the critical period when fans were feeling betrayed and let down. Communication wth fans, and reassurances that proper updates for the game were coming, were instrumental and crucial in this period- but Hello Games didn’t communicate with fans at all, though minor updates for the game were released irregularly.

I was unhappy with this, but I also felt that Hello Games maybe deserved to have some slack cut- they were a far smaller developer, this was their first ‘big’ game, and it had very clearly been a passion project. Maybe they had been depressed with the response to the game, and unable to cope.

But after today, I don’t think I can make any excuses for them going forward. Earlier today, someone gained access to Hello Games’ Twitter and email account, and made ‘official’ posts claiming that No Man’s Sky had been a mistake. Hello Games, understandably, sprung into action and had the tweets removed. That’s not the problem.

The problem is that this caused the sudden re-emergence of Sean Murray, who showed up on his Twitter account, making a casual, light hearted tweet about how Hello Games was watching the TV show Mr. Robot, and stating that the only mistake Hello Games had made had been to not secure their accounts with 2FA. He did not acknowledge the fans’ outcry and sense of “betrayal”, he did not acknowledge his own radio silence for nearly three months, and he did not acknowledge that he had refused to face up to criticism, and had only now decided to re-emerge, when his own name was potentially being slandered.

I think it is now abundantly clear, and I say this as someone who actually enjoyed No Man’s Sky at first- the game was a cynical product, its development led by a team who cares little about the product itself, or the game’s fanbase, and how they received the title. Today, it is clear- No Man’s Sky‘s developer clearly doesn’t give a damn about its fanbase.

Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.

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  • lagann

    The greatest thing about No Man’s Sky is that it smoked out the fanboys and sell outs in the media. Anyone or any website who gave it a 6 or higher have basically lost a ton of credibility…not that many had any to begin with, but it is funny how the media (the ones that have it 6 or higher) have swept it all under the rug.

    And just leaving this out there.

    No Man’s Sky – 8
    Gears of War 4 – 7

    • efnet

      And this is why i support bathesda in their decision to pretty much cut the head off the snake which is the review system.
      It needs to die because its so corrupt at this point , its extremely hard to tell who’s trustworthy or not…
      Its time gamers start trusting their own opinions vs sites with shady practices

    • Bamf

      Gaming “journalism” has become as bad as regular “journalism.”

    • efnet

      100% agree

    • lagann

      Not sure how I feel about the whole Bethesda thing yet…but I wholeheartedly agree with you about how corrupt the media has become. They’ve followed mainstream media (politics) to a tee.

      What I do now is just watch one of my favorite YouTuber reviewers (ACG) and be done with it.

    • Mr Xrat

      Behold, the Xgimp siding with one of the worst publishers in terms of bad practices and lying in the industry. Figures as much.

    • chaz

      Why exactly is Bethesda bad? When have they ever lied?

    • chaz

      You know what? I agree with them too. It is my job to review games for a living, but I support them, I think they have their finger on the pulse of the industry. And it’s not like they’re trying to cut out any early media or impressions of their games, either- YouTubers and Twitch streamers will still get their games early. It’s just traditional games media that’s being bypassed, and I’m not sure I can disagree with their reasoning.

    • chaz

      Three things:

      a) The No Man’s Sky review and the Gears of War 4 review were both done by different reviewers on this site. I was the one who reviewed No Man’s Sky, and I stand by my score for it- I felt it was a game that was worth its 8, and that was great in spite of all the controversy that surrounded it. Also, if I had reviewed Gears 4, it would have received a 9 from me. Ravi naturally did not enjoy it as much as I did, and that’s a shame- but he is entitled to his opinion about Gears 4, and I am entitled to mine about No Man’s Sky

      b) If I was so hellbent on trying to sweep No Man’s Sky’s issues under the rug, then I wouldn’t have written this piece where I specifically not only call the game, its issues, its hype and marketing, and its developers out on what they did, but I also flat out admit that I scored the game an 8- in fact, I lead with that. That is hardly ‘sweeping it under the rug.’

      c) Reviews are ultimately opinions. Your opinions are not always going to align with mine, or anybody else’s for that matter. You can’t blindly assume you will like a game because a reviewer liked or disliked it. Ultimately, it’s the aggregate of multiple opinions that will tell you whether or not a game may be worth your attention- and even then, the majority can disagree with you (as an example, I hate Skyward Sword and Uncharted 3, but most people seem to love them).

  • kma99

    Give a broken game an 8. Wow thats very telling on how backwards gaming media has become.

    • chaz

      No Man’s Sky was not broken. For what it was, it was well made, and it was compelling. The trouble is that it was never sold for what it was, it was sold for something greater than that that the developers never delivered on. That’s the cause of the backlash.
      I assessed No Man’s Sky as the game that it was- and I stand by my assessment of it. As a space exploration game, I think it deserved an 8.


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