Nvidia Worked With Valve on SteamOS, “Collaboration Makes Sense”
Valve and Nvidia “spent a lot of time” working on SteamOS.
For all of its accolades, GPU manufacturer Nvidia isn’t the biggest fan of next generation consoles like the PS4 and Xbox One which it has constantly affirmed as being outdated compared to the latest PCs. However, in a new blog post, Nvidia’s Mark Smith revealed that Nvidia has been working behind the scenes with Valve for its recently revealed SteamOS.
“Engineers from Valve and Nvidia have spent a lot of time collaborating on a common goal for SteamOS: to deliver an open-platform gaming experience with superior performance and uncompromising visuals directly on the big screen.
“Nvidia engineers embedded at Valve collaborated on improving driver performance for OpenGL; optimizing performance on Nvidia GPUs; and helping to port Valve’s award-winning content library to SteamOS; and tuning SteamOS to lower latency, or lag, between the controller and onscreen action. The collaboration makes sense as both companies strongly believe in the importance of open-platform innovation, and both companies are committed to providing gamers with a cutting-edge visual experience.”
Valve recently confirmed a range of living room PCs to release in 2014 containing SteamOS.