Oculus Rift Will be “As Cheap as Possible” for Consumers

Oculus co-founder and creator both also comment on Sony’s Project Morpheus.

Posted By | On 04th, Sep. 2014 Under News


Oculus Rift Dev Kit 2

After teaming up with Samsung to launch a consumer version of Oculus using the Galaxy Note 4, Oculus VR co-founder Nate Mitchell revealed that the default model for Oculus Rift will cost between $200 to $400. It’s not set in stone for the time being.

In conversation with Eurogamer, Mitchell said, “That could slide in either direction depending on scale, preorders, the components we end up using, [or] business negotiations.”

Creator Palmer Luckey further added that, “Whatever it is, it’s going to be as cheap as possible.”

The two also offered their take on Sony’s own VR headset, Project Morpheus. Mitchell said that Morpheus was only a “tech demonstration” and that “There have been lots of things Sony’s shown – they even showed AR glasses a few years ago at CES that were never made into anything.

“So even if they do decide to make it into a real product that ships, it’s on PlayStation 4; we are not on PlayStation 4 so it doesn’t really change our strategy or what we’re making.”

However, both Mitchell and Luckey admit that more competition for Rift would be welcome. Your thoughts? Let us know below.


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  • d0x360

    This console generation is not powerful enough for good vr unless you want the games to be of ps2 era quality.

    Occulus recommends at least 120fps which is 60fps per eye. The current consoles aren’t going to be running good looking games at 1080p (rendered twice) at 120fps.

    Vr is very exciting but its home is on PC… For now

    • Psionicinversion

      i think Morpheous will be 1080p 60 fps… the box it comes with will be a signal splitter so itll split the image to 960×1080 for each eye and will maintain 60fps but youve seen how many games are 1080p 60 on ps4 virtually none really. the new games theyve designed are all at 30fps so thats out the window straight away. itll just be well i dunno what itll be tbh. the VR team tried do Driveclub but theres no chance. theres not even enough power left for a co-op mode nevermind anywhere near to 60 fps

    • d0x360

      I think you misunderstand how it works. It needs to be 1080p per eye and 60 fps per eye.

      Thats about 2k resolution rendering at 120 fps. The ps4 can’t handle that with any modern looking game.

      Even if they knocked it down to 60 fps total with 30fps per eye that would still not work on ps4. Its beyond its capabilities. Even if it were possible 30 fps doesn’t work for VR. It will give you a headache and make you sick. You need 60 fps per eye minimum. Occulus recommends 75fps per eye minimum for comfortable playing.

    • Psionicinversion

      i dont know what there going do tbh i highly highly doubt itll be 2x 1080p displays. theyll have some BS trick up theres sleeves to confuse consumers into something that it isnt.

      “After teaming up with Samsung to launch a consumer version of Oculus using the Galaxy Note 4”

      what does that mean? if its on about using its display thats a 2K display 😀 so need like 2 780’s/780Ti’s haha

    • d0x360

      The problem is anything below 1080p and you get a screen door effect because you’re so close to the screen you can see in between pixels. They can’t just split the image for each eye either since vr is essentially 3d without glasses and a bigger field of view in order to make it 3d you need to fully render each frame twice. Once for each eye and the image of each frame has to be slightly offset so you can perceive depth.

      They can do vr on ps4 its just going to require the graphics to be below the level we would expect from a modern game. We won’t be seeing games that look like the order or the last of us in vr. It can still be awesome and worth owning don’t get me wrong it just won’t be highly detailed like PC vr games can be.

      The Samsung thing is just using a high density phone inside a headset. Its basically the same idea as google cardboard but without the cardboard.

      Since its using a single screen and creating 2 circular images it won’t have the image quality or clarity of the consumer occulus but it will work. It also shouldn’t require super powerful hardware to run either. Any modern gaming PC would be OK.

      I suppose if Sony went the same route and used a single panel to power their headset they could achieve respectable results the only problem is it wouldn’t really be HD quality because you ate basically taking a single HD display and dividing it by 3. Each eye sees only on portion of the screen and the image would be rendered in 2 circles.

      Imagine putting 2 half dollar coins on your phone screen. That’s about the size of each eyes perspective on a setup like that so while the screen is technically HD you are only really seeing 2 small portions of it. The biggest issue there is the screen door effect again. It might not be terrible if they get a super high density oled and it would allow them to achieve the high frame rate they need. It will be interesting how much detail you can perceive out of an image that small though. To your eyes it will look huge and fill your whole field of vision but in reality its small and just being magnified.

      Its all very complex but really damn cool and honestly I hope Sony gets it working because I don’t wanna build another PC yet but I wanna experience vr so I will if I have to for occulus.

    • d0x360

      Check this out, you can build it yourself If you want and it does in fact work..for the most part. It will give you an idea how the Samsung headset works and potentially Sony’s.
      https://cardboard.withgoogle.com

    • Psionicinversion

      hahah nice ive got WP anyway but look sfunny

    • Psionicinversion

      wouldnt mind trying oculus tbh hope it isnt to heavy and stuff

    • d0x360

      Me too. I would have bought a DK2 but I know my current PC would just laugh at me and run at 10 fps. Be nice if they said when the consumer version was coming…even if they said something like summer 2015 just so I can plan for it

    • Psionicinversion

      i wouldnt be able run it, well maybe next year when i get a better GPU i think the 980 and 295 are going be a waste of time unless its a massive upgrade over your existing card. Better to wait the real Power increase cus itll be pathetic

    • d0x360

      My existing card is a 555m so anything is an upgrade right now. I’ll most likely build something in March. Its going to be a beast.

    • Psionicinversion

      haha nice ive got a 280x but want something monstrously powerful for Star Citizen and 980 isnt going cut it. need the 390x or whatever nvidias card will be

    • d0x360

      Same here. I can’t even run the hanger. Well I can but it runs at about 12 fps even at low detail low resolution.

    • Psionicinversion

      well 280x runs arena comander at like 50 fps very high, but itll tank when your in highly detailed areas like landing zones and that. good way of finding out is 1 with the murray cup racetrack, youll be planetside, 2 with fps module coming soon after pax australia

    • d0x360

      I’m aiming more at the 780 gtx level with between 4 and 6 gigs of vram. That paired with the new Intel CPU with support for ddr4

    • Psionicinversion

      i personally dont think a 780 will be enough for SC at max 1080p 60fps. They were originally targetting a 780 but with all the extra funding and insane detailing, the M50 racer 100,000 polys sure not much but has 12 layers of 4K textures… thats the LOD there going for across the whole game. thats why im going wait till the 20nm GPU’s i doubt even a 780Ti will cut it… need some xtreme power just to make sure 😀

      my next full build will be 2016/7 will be 6/8 core (new haswell 6 core+28 lane £300, 6 core+40 lane £450 8 core £750) 4core bout £240) so 8 core intels i think may be affordable by then pends what AMD does with its next proper CPU architecture which is brand new and rebuilt form the ground up ppl speculate its going go SMT route which is same thing that hyperthreading does. then got Nvlink DDR4 cheap ( CPU has to support NVlink to, Pascal GPU think im going spend between £1500-2500 pends if i decide go 4k. if 4k i think ill still need 2 GPU’s and a 4K screen

    • d0x360

      Well by march something 780gtx level will be better than the 780gtx. I just meant in that price range which is $600-700

    • Psionicinversion

      hmmm doubtful, i think a 980 TI could come within 4 months to beat the 780Ti they usually wait for a year BUT i think both companys are waiting for 20nm to release the proper powerhouse GPU;s i reckon the bermuda xtx core from AMD could be a monster on 20nm, and i think nvidia are doing the same or nvidia and AMD might just jump straight to 16nm.

      The reason i think 980Ti will come alot sooner is becuase its not worth upgrading to, theres no big power jump, its miniscule at best. I really wanted enjoy project cars, and witcher 3 etc at max setting but they arent the games i want a beefy GPU to power so ill wait and run em on high instead


 

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