Overwhelming fan negativity for Mass Effect ‘was too much’ for Ray & Greg, claims Ex Bioware dev

Unfortunate news.

Posted By | On 28th, Sep. 2012 Under News | Follow This Author @KartikMdgl


Bioware founders recently left EA and the gaming industry and they also posted a lengthy response, which you can read over here. However, an Ex-Bioware dev has revealed that overwhelming fan negativity for games like Mass Effect 3 and Old Republic took its toll on ray Muzyka and Greg Zeschuk.

“The last time I met up with [Greg], I felt his exhaustion,” explained Oster. “Punch out, eject, get the hell out”, was my suggestions to him and it hit closer to the mark than I had realised. I also think the Mass Effect 3 fan reaction and the Old Republic fans negativity was just too much,” Ex-BioWare co-founder and Baldur’s Gate developer Trent Oster, told Nowgamer.

“You have to love games and you put your heart into them to create them. To have the fans creating petitions against the work is pretty hard to take, especially when you’ve spent the last few years crunching overtime to try and ship a game. It can be hard to shut off the overwhelming negativity the internet spews forth, especially when it has your name or the name of your company in it.

“Ray surprised me. I had him pegged as an EA lifer. My thought was the Ray agenda was to first usurp Frank Gibeau and then later John Riccotello as CEO.”

EA upper management is to be blamed as well, according to Oster.

“I’m sure the internal culture at EA had pinned the Old Republic conversion to free to play as a failure and hung that completely on Ray, so that would have hurt his upward climb. But, I figured he would fight harder. EA upper management must have been even worse than I thought.”

Truly some shocking revelations here. Whatever it is, two terrific game developers have left the game industry and such a void can never be filled soon. Was the fan reaction for Mass Effect 3 so bad that it upset the working environment at Bioware? Are gamers somewhere at fault for trying to make a mountain out of a molehill? I guess it’s a combination of factors that made Greg and Ray lose interest in the gaming industry.

Tell us what you think in the comments section below.

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  • john doser

    Those guys are truly awesome. I know how it aint easy to make the mass effect trilogy but i had to say im fine with every part of mass effect 3 and the other mass effect games. For other ‘fanboys’, i dont get why they call themselves that. stop whining just cos u didnt get what u want that u expected. stop making the games look bad like saying ‘oh, this game sucks cos it doesnt feel like the old original games anymore”. we know every fanboy say that to every sequel but the truth is they dont suck at all. Its just ur hype that ruins the experience so calm down find something else to do rather than posting hate comments about ur favourite game developers.

  • Dax

    I blame EA and their culture. The overwhelming fan outrage only says that they had lost control over their own products. The only mistake that Greg and Ray made was they thought they could make a difference over at EA.

  • Gravora

    The first Bioware game I played was KOTOR 2 and Ispent over a month playing, replaying and then playing some more. The same was for DA:O and ME2 (ME had old graphics when i started). I had MASSIVE expectations which the developers only helped to raise and they screwed up. DA2 was forgiveable, still loved the characters. SWTOR was angering I REALLY looked forward to it and it delieved less than half my realistic expectations let alone the expectations brought on by Press releases and previous games. ME3 was a god damn disaster. The story is Biowares major selling point and if they had given us the extended cut at the start we would have merely grumbled but they didn’t and thats why we were angry. You forgot what you are, an RPG company dedicated to games and started to release games on graphics and action and you messed up. This is YOUR fault and your fault alone.


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