Persona 5 Story Details Revealed

Far bigger in scope than anything that has come before it.

Posted By | On 24th, Sep. 2015

Persona-5_2015_05-01-15_010

I think that it is safe to say that with Persona 5, Atlus have finally entered, for the first time throughout their existence, AAA game development. The scope of the game seems to be simply massive, far beyond anything that has ever been achieved by any JRPG before, and, as is typical for the series, the game also looks like it will be able to provide some thought provoking social and psychological insight and commentary.

The new Persona 5 feature in Famitsu has revealed loads of more information about the game. For instance, the game’s director, Katsura Hashino, has confirmed that Persona 5 will continue along with the more ‘episodic’ format of storytelling that Persona 4 started- this means that there is no overarching threat or objective that is guiding the characters, with the game instead choosing to focus on their immediate motives and adventures, until the final objective of the story is revealed. This structure worked wonderfully with Persona 4, and addressed all of the pacing issues with Persona 3, so it should work fine with Persona 5 as well.

He also confirmed that this overarching story is the mystery behind a phone application called “Isekainabi” (“Otherworldnavi” or “Parallel World Navigation”). Using this app, the main characters discover the location of their targets and are able to infiltrate the other world known as “Palace” to steal the hearts of “rotten people.” Palace itself provides the ‘alternate dimension’ where the paranormal events of Persona 5 occur- all the ‘dungeons’ of the game will probably be within Palace.

The game will also focus on much more intimate characterization and character building – and considering the strength of Persona games has always been its characters, this is good news – with each of the playable characters feeling troubled, repressed, and as though they have lost their way. The game’s events are set into motion because of this dissatisfaction, with the cast deciding to reform society and break out of the binds that society’s corruption imposes on them.

Hashino also confirmed that social interactions are back in some way- the texting system shown off in the newest trailer is one aspect of social links, and it will allow players to personalize and expand other characters’ stories.

Finally, Hashino once again stressed on the scope of the game- it is far beyond anything that Atlus have attempted before, and it requires a lot more time and attention to ensure Persona 5 will meet the series’ standards. This is, above all, the reason for the game’s delay.

Persona 5 will launch in 2016 for the PS4 and, yes, PS3.

[Thank you, Persona Central, for the translation]


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Earthblade Has Been Delayed Out of 2024

Earthblade Has Been Delayed Out of 2024

"We know that this will be disappointing for a lot of you and we're sorry for that," says Extremely OK Games f...

Company of Heroes Developer Relic Entertainment is Splitting from Sega

Company of Heroes Developer Relic Entertainment is Splitting from Sega

Strategy genre specialist studio Relic Entertainment is leaving Sega and going independent, it's been announce...

Sega is Cutting 240 Jobs Across UK Studios, Including Creative Assembly

Sega is Cutting 240 Jobs Across UK Studios, Including Creative Assembly

Sega Europe and Sega HARDlight will also be impacted, though the status of other UK studios like Two Point Stu...

Remnant Publishing Rights, Lost Boys Interactive, Cryptic Studios, and More to Remain with Embracer

Remnant Publishing Rights, Lost Boys Interactive, Cryptic Studios, and More to Remain with Embracer

Following Gearbox's sale to Take-Two, these studios will be "welcomed and integrated" into other parts of the ...

Take-Two Interactive Acquires Gearbox Software from Embracer for $460 Million

Take-Two Interactive Acquires Gearbox Software from Embracer for $460 Million

The publisher will own the Borderlands, Tiny Tina's Wonderlands, Homeworld, Risk of Rain, Duke Nukem and Broth...

Call of Duty: Warzone is Getting a Way to Play with Bots in Season 3

Call of Duty: Warzone is Getting a Way to Play with Bots in Season 3

Call of Duty: Warzone players will be able to queue up as quad teams to face off against bots in the new Bootc...