Prey Developers and Publishers Discuss The New Game’s Origins
“We just thought it was a cool name that evoked what this game was about.”
A new Prey is coming, but for fans of the original game, and for those who were awaiting its sequel for the longest time before it finally got canceled, it is bittersweet- while the new Prey game looks great in its own regard, it seems to have little, if anything, in common with the original game.
According to Bethesda and Arkane, this is because Arkane, while appreciating the core idea of Prey, as well as the name itself, wanted complete creative freedom for developing this game, without being made to hold to the original game, or its unreleased sequel.
“We felt like, at its core, we liked the basic idea of Prey and what it represented in terms of aliens and you being hunted and on the run. And we thought it was a cool name. “If you remove for a moment the notion of any game called Prey previously, we just thought it was a cool name that evoked what this game was about,” Bethesda’s VP Pete Hines said in an interview with Game Informer. “In the discussions we had with Arkane, they were like, ‘Look, if we can do everything that we have planned and whatever we want and not be beholden to anything anyone has done – shipped or canceled – and just reimagine what Prey means going forward, then we’re totally on board for that.”
I mean, I guess it’s great that the IP has survived, and the new Prey looks great to me so far- but I can totally understand the disappointment and resentment that some Prey fans must justifiably be feeling.