Red Dead Redemption 2 PC Release Still Unconfirmed, Platform “Excites” Take Two

CEO Strauss Zelnick notes that PC announcements are up to Rockstar.

Posted By | On 03rd, Aug. 2017 Under News


When Rockstar first brought Red Dead Redemption 2 to light, the most glaringly obvious omission was the lack of a PC release. The highly anticipated sequel is set to arrive for Xbox One and PS4 next year but Rockstar and publisher Take Two have been fairly mum on a PC release.

During an earnings call, Take Two president Karl Slatoff talked about the PC as a platform and how some releases are better suited for it than others.

“It really depends on the title. Some titles are actually heavily weighted to PC, for example, Civilization and XCOM, [but] some titles are less weighted to PC. The great news is that the PC market is vibrant for us. It’s a great market. It’s a big market. It’s a core market.

“These are consumers who are highly engaged. It’s a predominantly digital market, which also removes friction in terms of ongoing engagement with the consumer. So for us, the PC market as a company is very important, very exciting, and something we focus on.”

Slatoff isn’t wrong. The popularity of Gran Theft Auto 5 and Grand Theft Auto Online for PC followed by the passionate outcry of the community when mods were banned indicates a dedicated fan base. So isn’t Red Dead Redemption 2 capitalizing on that when it launches?

Take Two CEO Strauss Zelnick was asked directly about the sequel’s release for the platform and noted that, “Any updates about any of our titles will come from our labels.” This basically means that if there’s to be a PC version, then Rockstar Games itself will be the one announcing it.

Red Dead Redemption 2 was originally meant to release in 2017 but was delayed to Spring 2018.


Awesome Stuff that you might be interested in

  • Rockstar seems to build their games for the platforms that will make them the most money first and PC sales, as large as they are, are still the smallest fraction of sales out of all the platforms.

  • Dougdec92

    To be real consoles are relatively more secure than pc in terms of widespread pirating. Anyone who would want to survive in business wants to recoup and the best place to do so is in consoles.

    Secondly consoles have fixed specs per platform and easier to account for in terms of dev. but for the pc, so many configurationsto consider for the best possible experience makes it a daunting task. So yh, with these 2, pc games will almost always be quite late to the party.


 

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