REPORT- Wii U in “development hell”; controllers were “rushed” and “still don’t work properly”

Posted By | On 08th, Sep. 2011 Under Industry News, News | Follow This Author @Shubhankar2508


A Nintendo insider has told 01net.com that Nintendo rushed the Wii U Controllers’ final architecture, and that they “still don’t work properly”. The system, he says, is in “development hell.”

“According to our source, it seems that the final architecture has been rushed through the door, with undesirable consequences,” the 01 report reads.

The controller includes “inadequate” streaming and wireless functionality, two features very important to the system. The consoles main chip set “may be a tad too cheap”, the report continues.

“So far, the wireless functions simply do not work at all,” and as a result, developers are still working with a tethered controller.

“Many developers are feeling lost, their progress impeded by a distinct lack of visibility, their working hours by the quasi-paced daily software updates,” the report continued.

01.net claims that developers are expecting a June 2012 release date, but the engineers at Nintendo may have some problems with finishing the tech properly and polishing it in time.

Stay tuned, we’ll keep you updated.

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  • 01.net?! LMFAO You should realize this is OLD “news”, which is really just trash talk from an unreliable and biased source. So basically, you’re an idiot for continuing to report on false claims setup in order to bring Nintendo’s market value down. Way to go, dumbass.

  • in terms of development hell, are they trying to make all the examples shown in the E3 video come true? or just development hell as in nothing is working right?

    because what ever presentation they show at the conference should be available in the final product. Unlike Microsoft’s Kinect, the project natal promises were not even true with kinect.

  • Yes, old news.

    No doubt there have been and still are some problems with various aspects of the new hardware, but isn’t that par for the course? As for causing developers problems, that does not make much sense. Clearly the controller worked very well with a cable connection at E3, so devs can use that until the wireless connection is sorted. It should make little, if any, difference to the game software itself.

  • Eeeek, hope things are figured out.

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  • Musser64

    Seems like they just copy and paste things.


 

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