Rise of the Tomb Raider Focuses on Lara Croft’s Destiny
And no, she doesn’t have PTSD.
Remember the first trailer for Crystal Dynamics’ Rise of the Tomb Raider, which showcased Lara Croft in a counselling session of sorts? We haven’t had many callbacks to the same but director Brian Horton recently revealed in a new interview that she wasn’t suffering post traumatic stress disorder.
“We believe the first trailer showcased a very interesting dynamic of Lara Croft uncomfortable with the idea being questioned by someone, even challenged by someone, that maybe what she saw in Yamatai wasn’t true. So, there’s a stress that she’s feeling, and the tapping of her feet and the squeezing on the chair…some people have interpreted that as a weakness or as a disorder, and the way we’ve interpreted that was anticipation to get out of the situation and just go on her adventures.”
That being said, Croft is still very disturbed by the events of the first game. “So, the concept of her being agitated or affected emotionally by Yamatai — it’s true, she has seen trauma and those feelings are real — but what we’re more interested in is her destiny to be the tomb raider, and to see her start to embrace how she feels more like herself when she’s out in the field, experiencing these things, searching for the world’s secrets, than she is confined in a room, in a society that she doesn’t feel connected to anymore. She feels more home being away from home.”
Rise of the Tomb Raider is out on November 10th for Xbox One and Xbox 360.