Scalebound Announced “Too Early”, Xbox Boss Hopes to Work With Kamiya Again

Phil Spencer discusses the reason Scalebound was cancelled.

Posted By | On 13th, Jun. 2017 Under News


Though Microsoft has enough games in development for the Xbox One – even if they’re not quite as impressive as Sony’s first party support – its decision to cancel Platinum Games’ Scalebound still resonates among many fans. While speaking to GameWatch, Xbox head Phil Spencer finally discussed why the game’s development was discontinued.

According to Spencer, Microsoft and Platinum learned a lot from each other while developing Scalebound. In Spencer’s opinion, Scalebound was announced too early. Platinum works to create large games that rival anything in terms of size and scale but with this early announcement, the pressure mounted and obstacles got in the way. Soon, both companies were unsure if the game could deliver on what fans wanted. Thus the decision was made to cancel it.

Spencer expressed his disappointment and said he respects the developer, even hoping to work with director Hideki Kamiya again in the future. He described the whole ordeal as a learning exercise. This doesn’t mean Scalebound will return, sadly.

What are your thoughts on all of this, especially given the reports of differing visions among the companies? Let us know in the comments below.


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  • nuceyapi

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  • Gamez Rule

    Platinum Games should try and finish off Scalebound ( if they can ) and rename it to bring it over to Sony.

    Or Platinum Games can look at how well Sony are doing and how well they help developers with games and bring their games over to Sony as exclusives.

    • berj79

      yes like how driveclub studio shut down?

    • Gamez Rule

      At least the game made it to the console and got supported as much as possible before closing down the studio lol. What was Phil’s excuse for canning Scalebound lol

    • berj79

      in that case then you are right, they should ahve launched the game & then make platinum games shut down 😉

    • Gamez Rule

      Or they could have allowed the game to be released when ready and still Phil could have learned from it

    • bardock5151

      That won’t happen. Microsoft own Scalebound.

    • Gamez Rule

      Like I stated..”Platinum Games should try and finish off Scalebound ( if they can ) and rename it to bring it over to Sony”. I believe the devs are allowed to do so with other potential publishers.

      “Back in 2007, Activision approached United Front Games to develop a title that will compete with Rockstar’s Red Dead and GTA series. In early 2008, United Front Games took the project into early development. The game was known as Black Lotus at the time but Activision insisted that it be made “True Crime: Hong Kong” due to the similarities it had with the tv series.

      Sales of previous True Crime games were disappointing but Activision believed that Black Lotus has the potential to revitalize the franchise. Activision made the game public in 2009 as “True Crime: Hong Kong.”

      However, in 2010 Activision announced the cancellation of the project and nearly put United Front out of business. Activision had the rights so United Front could not continue working on the project.

      But they still didn’t give up and kept their hard work safe.

      Square Enix came to the rescue and partnered with United Front Games to develop Black Lotus once again. Only this time, the project was named “Sleeping Dogs.” Sleeping Dogs released on consoles and PC, it was a moderate hit and a game that deserved a sequel. United Front used the same assets and concept, made minor changes here and there and released the title with Square Enix under a different name. Can this be done with Scalebound?”

      http://segmentnext.com/2017/01/11/can-sony-swoop-save-scalebound-million-dollar-question/

      http://uk.ign.com/articles/2017/05/18/microsoft-renews-trademark-for-cancelled-game-scalebound

  • crazy_black_man- ✓ᵛᵉʳᶦᶠᶦᵉᵈ

    The decision to cancel Scalebound was the right one.

    The decision to release the Xbox One console, with it’s original weak specs, was the wrong one. It really didn’t matter whether Phil, or Don Mattrick, were the head of Xbox at the time of release, because neither one has a freakin clue how to compete with Sony in the console space.


 

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