Separable Subsurface Scattering: Realistic Realtime skin rendering demo; now out for download

Posted By | On 02nd, Feb. 2012 Under News | Follow This Author @KartikMdgl


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Jorge Jimenez has released an amazing realtime skin rendering demo, which you can check out on your PC as well – provided you have a good 570 GTX equivalent GPU to run it at optimal settings. First check out the high quality video below that shows this in all its glory.

The download link for the demo is available here.

What is Separable Subsurface Scattering?

According to Jimenez: This movie shows my latest and final advances on real-time skin rendering (Separable Subsurface Scattering), which enables to quickly render skin in just two post-processing passes. Everything is rendered in real-time, from the skin to the film grain.

Important: The video has to be watched on a 1080p screen to fully see it in all its glory.

Tell us what you think in the comments section below.


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  • charles2029

    Holy moly, that is frighteningly realistic! Games are officially going off of the hinges.


 

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