Splatoon Initially Held “No Appeal” for Shigeru Miyamoto

Famed Nintendo designer didn't see the appeal of the upcoming Wii U shooter (at first).

Posted By | On 09th, Apr. 2015

Splatoon

Of the many new concepts to come along from Nintendo, Splatoon is arguably it’s most unique. As a multiplayer arena shooter, it focuses on beings that have mark the majority of the map with ink to win. They also have the benefit of transforming into squids to quickly traverse through the ink, though enemy players can do the same and slow them down with their own ink in the process.

It’s an intriguing concept but one that didn’t really impress Shigeru Miyamoto in the beginning, according to co-director Tsubasa Sakaguchi. Speaking to EDGE, Sakaguchi said that, “[After] the prototype phase, we had all these ideas about the height, the ink, the characters, and the image of the character and the squid. But we couldn’t kind of filter it down to a final result that would result in a simple, fun game. And during this period, we were being scolded by Mr Miyamoto all the time.”

Producer Hisahi Nogami clarified exactly why. “He was saying, ‘I don’t understand. What do you want to do? There’s no appeal to this game.’”

Director Yusuke Amano added that, “We had the basics. And then we were like, ‘Let’s add the hiding [in ink] feature; let’s add jumping; we need height, because it’s a 3D map.’ And then we thought, ‘We need to be able to shoot up and down.’ And we realised we’d added all this stuff, and we got confused. We didn’t know what the game was about.”

That was until the squids were added and further polish was added to earlier builds, thus resulting in a game that changed Miyamoto’s opinion. Splatoon will be out on May 29th for Wii U in North America and Europe so we’ll see just how well it fares.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Stellar Blade Review – 2B or Not 2B

Stellar Blade Review – 2B or Not 2B

Stellar Blade feels like a blast from the past in the best way possible.

10 Amazing Open World Games That Refuse to Hold Players’ Hands

10 Amazing Open World Games That Refuse to Hold Players’ Hands

Getting lost and confused is part of the fun in these open world epics.

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

Fans of more focused, linear experiences have plenty to look forward to.

MudRunner VR Announced for Meta Quest 2, 3, and Pro

MudRunner VR Announced for Meta Quest 2, 3, and Pro

The off-roading sim will feature eight all-terrain vehicles, vast maps, story and free play modes, and more.

Phantom Fury Review – Fun-Filled Rampage

Phantom Fury Review – Fun-Filled Rampage

Phantom Fury is a follow-up to Ion Fury, taking place a few years into the future. Read on to figure out how w...

Europa is Looking Like One of the Most Engaging Games of the Year

Europa is Looking Like One of the Most Engaging Games of the Year

With this feature, we take a look at Novastar Entertainment's upcoming Europa and why it could end up being on...