Splinter Cell: Blacklist Non-Lethal Variety kills are reminiscent of Conviction
That does look a bit promising for sure.
Splinter Cell: Conviction was a polarizing game, to such an extent that people were confused about the new direction the series had taken. However, with this new video for its successor Splinter Cell: Blacklist, we can see the amount of non-variety kills that are in the game.
There’s still the mark and execute gameplay mechanic, mind you, but this time it looks like Ubisoft has actually worked hard in trying to rectify the complaints people had with Conviction.
The video is narrated by Animation Director, Kristjan Zadziuk, and he does a good job in explaining some of the finer points of the game.
The game is about “a group of 12 have had enough and initiate a terror ultimatum called the Blacklist – a deadly countdown of escalating terrorist attacks on U.S. interests. Sam Fisher is the leader of the newly formed 4th Echelon unit: a clandestine unit that answers solely to the President of the United States. Sam and his team must hunt down these terrorists by any means necessary, and stop the Blacklist countdown before it reaches zero.”
It will be available next year on the PS3, Xbox 360 and PC.