Square Enix Talks About the Fate of Before Crisis: Final Fantasy VII

Why didn't the game reach the United States? Here's why.

Posted By | On 05th, Apr. 2013

Square Enix Talks About the Fate of Before Crisis: Final Fantasy VII

There was a time when Final Fantasy VII was especially hot. This was coming off the heels of the incredibly successful Final Fantasy VII: Advent Children film that smashed box-office records in Japan and the PlayStation Portable prequel Crisis Core: Final Fantasy VII that focused on Cloud’s ally Zack and events leading up to his death.

Another game was announced at that time, going even further back, which would focus on Shinra’s Turks unit and showcase what happened to the first AVALANCHE team. This was Before Crisis: FFVII, but after an announcement, it never made it’s way outside of Japan.

Siliconera spoke to Keiji Fujita, who was in charge of SE’s mobile operations in the US at the time. He explained that, “After saying the game will be launched in the United States, there wasn’t any progress made. That’s a true story.

“The feature phones at that time were too low spec to bring Before Crisis to the US market. Because Before Crisis is an online game, it was only available for high end phones in Japan. There was no way to port the game to phones here.”

And since the original producer left and joined Capcom, there wasn’t much enthusiasm for porting the game over to the latest devices or handhelds since.

Interestingly, he also talked about the about the Kingdom Hearts mobile game developed by Supersape and how “it was developed by Disney, not Square Enix. That’s why Tetsuya Nomura was very unhappy about the quality of the graphics because Disney just did it without his supervision.”

Perhaps that tussle is the reason that Disney and Square Enix haven’t been able to put out Kingdom Hearts 3? Time will tell.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

No Rest for the Wicked Developer to Add GPU Settings in Next Patch, Known Issues Revealed

No Rest for the Wicked Developer to Add GPU Settings in Next Patch, Known Issues Revealed

Moon Studios is aware of issues with the action RPG, like the lack of rebinding controls, no pausing in single...

Frostpunk 2 Beta Receives Accolades Trailer Highlighting Positive Impressions

Frostpunk 2 Beta Receives Accolades Trailer Highlighting Positive Impressions

The beta is available for Deluxe Edition owners on PC and provides 40 percent of the total experience before i...

Remnant 2: The Forgotten Kingdom’s Invoker Archetype Revealed in New Trailer

Remnant 2: The Forgotten Kingdom’s Invoker Archetype Revealed in New Trailer

Channel Yaesha's Nature Spirits to buff and heal allies, slow and shock enemies, and gain increased damage wit...

Tales of Kenzera: Zau Trailer Hypes up Imminent Launch

Tales of Kenzera: Zau Trailer Hypes up Imminent Launch

Sturgent Studios' Metroidvania game sees players step into the shoes of titular shaman named Zau, who sets out...

Why I am Looking Forward to Stellar Blade

Why I am Looking Forward to Stellar Blade

Now we’ve spent time with the demo, it’s clear Korean developer Shift Up is shaping things up to deliver o...

Fable – What the Heck is Going On?

Fable – What the Heck is Going On?

Announced in 2020, Playground Games' open-world action RPG has seen sporadic updates and departures but still ...