Stellaris Sells 200,000 Copies in First 24 Hours
Beats Cities: Skylines for most number of simultaneous players online.
Paradox Development Studio’s 4X strategy title Stellaris is already off to an amazing start. It’s sold more than 200,000 units within the first 24 hours, breaking the “revenue record for any of Paradox Interactive’s previous titles during the same period. For the internal development studio, the game has broken every record available and is the studio’s fastest selling game ever.”
A record set by Paradox’s Cities: Skylines for most number of simultaneous players was also broken when Stellaris had 68,000 players at launch.
Paradox CEO Fredrik Wester stated that, “We are immensely proud of the Paradox team for putting together such a stellar release. This release is the result of hard work and dedication from the entire company and in particular Paradox Development Studio. The incredible reception by players, indicated for instance by the Steam user reviews, is all the proof we could ask for that our hard work paid off. Our fans have put their faith in us and Stellaris will be a part of Paradox’s onwards journey for a long time to come.”
Game director Henrik Fåhraeus noted that he was “immensely satisfied” that the “leap of faith” worked out. “We are listening very keenly to all the feedback we are getting and look forward to many years of continued expansions and improvements to the game. Let’s make space great again, together!”
What are your thoughts on Stellaris if you’ve played it? Let us know in the comments.