Reports have previously claimed that the studio is working on a new Halo title using Unreal Engine 5.
Squad Battle also gets a refresh with seven new maps created in Forge Mode, with two recreated from Halo 4 and Halo: Combat Evolved.
Arrowhead Game Studios and Sony's co-op third-person shooter is showing absolutely no signs of slowing down, having hit a new peak concurrent user count of over 276,000 players.
As the studio shifts away from a seasonal model for Halo Infinite content, it confirms it also has new projects in the works.
Going forward, the game will adopt an Operations model for new content, similar to The Master Chief Collection.
Leaks have previously claimed that Certain Affinity was working on a battle royale Halo experience codenamed Tatanka.
While 343 Industries' first-person shooter seems to be enjoying increased engagement, Bungie's title is continuing its downward climb.
That's as per the LinkedIn profile of Ben F., who was product and insights manager at 343 Industries until January.
The free content is now in the first 20 tiers, but you only have until November 14th to unlock them without spending money.
Forge AI in Custom Games, Flood-inspired Armor Cores and weapon skins, and Firefight King of the Hell are also coming this season.
Along with bug fixes, it adds new features to Forge Mode, like the Reactive Water Plane and Collapsible Menus for various functions.
“I wouldn’t say Halo is of lesser importance, but we have over 20 studios now," says the Xbox boss.
Players will earn Ranks in different tiers, which are further divided into Grades, and can progress through matchmade activities.
Premium Coatings that are compatible with all Armor Cores and a Forge remake of Plaza from Halo 5: Guardians are also coming.
The Disruptor, Spike Grenades, Dynamo Grenades and Shroud Screen are also getting changed when the update launches on May 10th.
It looks like 343 Industries could have significant plans in place for upcoming Halo Infinite multiplayer content.
Halo franchise director Frank O'Connor – who has worked on the series for nearly two decades – seems to have left Microsoft.
Joseph Staten has worked on a large part of the Halo franchise throughout his career, and has even worked with Bungie on Destiny.
The Steam version of Halo: The Master Chief Collection now has proper support for Steam Deck.
PC players with supported GPUs can enable the feature in multiplayer. It's also coming to Xbox Series X in a future update.