Archive For DirectX 12 Tag

Kursk Dev Excited By DirectX 12’s Potential, Hopes It Will Affect Xbox One Games Development

Kursk Dev Excited By DirectX 12’s Potential, Hopes It Will Affect Xbox One Games Development

Michal Stepien is optimistic about DirectX 12 and its impact on games development.

Windows 10 Launches July 29

Windows 10 Launches July 29

Microsoft's newest operating system coming next month.

Project CARS Developer Clarifies The 30-40% DirectX 12 Boost Is Only for PC Version

Project CARS Developer Clarifies The 30-40% DirectX 12 Boost Is Only for PC Version

The Xbox One will get a boost closer to 7%.

Unity Founder: DirectX 12 API Alone Doesn’t Give A Significant Performance Boost

Unity Founder: DirectX 12 API Alone Doesn’t Give A Significant Performance Boost

David Helgason also talks about the use of Enlighten in Unity.

DirectX 12 Can Benefit Performance By 30-40% – Project CARS Developers
DirectX 12 Gives A Boost of 330% To Draw Calls On 3 Year Old Hardware, More Details Shared

DirectX 12 Gives A Boost of 330% To Draw Calls On 3 Year Old Hardware, More Details Shared

A Reddit user has got his hands on a Windows 10 build with DX12 installed.

Magicka 2 Dev: DX12 is a big improvement over DX11, But Vulkan May Be Even Better

Magicka 2 Dev: DX12 is a big improvement over DX11, But Vulkan May Be Even Better

While DX12 is an improvement on DX11, it appears Vulcan might beat them both easily.

Avalanche Studios Is Experimenting With DirectX 12 & Dynamic Tessellation

Avalanche Studios Is Experimenting With DirectX 12 & Dynamic Tessellation

The Just Cause and Mad Max developer is working on some truly impressive tech.

Square Enix DirectX 12 Tech Demo “Witch” Showcases Massive Leap in Polygon Rendering

Square Enix DirectX 12 Tech Demo “Witch” Showcases Massive Leap in Polygon Rendering

Renders "six to 12 times more" polygons than DX11.

Interview With Brad Wardell: PS4/Xbox One Differences, DirectX 12, Ashes of the Singularity and More

Interview With Brad Wardell: PS4/Xbox One Differences, DirectX 12, Ashes of the Singularity and More

Stardock CEO talks upcoming game and how it uses DirectX 12.

PS4 Console Exclusive Wander May Come to Xbox One At Some Time In The Future
Wardell Explains Microsoft’s Silence Regarding Xbox One DX12 Benchmarks

Wardell Explains Microsoft’s Silence Regarding Xbox One DX12 Benchmarks

Brad Wardell also comments on whether Ashes of the Singularity will launch on PS4 and Xbox One.

Xbox One’s eSRAM Brings It Close to PS4’s GDDR5 Performance But Number of GPU Cores Still A Factor

Xbox One’s eSRAM Brings It Close to PS4’s GDDR5 Performance But Number of GPU Cores Still A Factor

Brad Wardell on the performance difference between the current gen consoles.

Ashes of the Singularity Can Handle Upto 20000 Units At Once, DX12 Allows Thousands of Light Sources

Ashes of the Singularity Can Handle Upto 20000 Units At Once, DX12 Allows Thousands of Light Sources

"No one had seen a 4K game with thousands of units on-screen at once, DirectX11 couldn't even attempt that," says Stardock CEO Brad Wardell.

Xbox One’s Processing Power Can Be Increased Using Cloud, But Microsoft Needs To Make A Case For It

Xbox One’s Processing Power Can Be Increased Using Cloud, But Microsoft Needs To Make A Case For It

Stardock Studios' CEO Brad Wardell on how the Xbox One could potentially use the cloud.

PS4 Should Support Vulkan, PS4’s API Not Completely Native For Current Gen Yet: Brad Wardell

PS4 Should Support Vulkan, PS4’s API Not Completely Native For Current Gen Yet: Brad Wardell

Brad Wardell on how Vulkan can probably make easier for developers to make games on PS4.

Phil Spencer: Games That Take Full Advantage of DirectX 12 Should Be Out By Year End

Phil Spencer: Games That Take Full Advantage of DirectX 12 Should Be Out By Year End

'But studios will do what is best for them.'

DX12 Adoption For Xbox One Is A Risk For Large Scale Production, Cross Support With PS4 Is A Factor

DX12 Adoption For Xbox One Is A Risk For Large Scale Production, Cross Support With PS4 Is A Factor

If a developer pursues DX12 they're making a calculated decision to not release their game on the PS4, says Aaron Pollack from Circle 5 Studios.

Windows 10 is Releasing This Summer

Windows 10 is Releasing This Summer

The next big addition to Microsoft's OS line is due soon.

DirectX 12 On PC And Xbox One: Improving GPU Efficiency, Reduced CPU Overhead And More Analyzed

DirectX 12 On PC And Xbox One: Improving GPU Efficiency, Reduced CPU Overhead And More Analyzed

DirectX 12 allows developers to have more control on how they manage their resources, but this also means that they have to do a lot of work upfront.