Archive For Fallout 4 Tag

Fallout 4: Bethesda Won’t Talk About Story Again, Team “100 Percent Focused” on Game

Fallout 4: Bethesda Won’t Talk About Story Again, Team “100 Percent Focused” on Game

Bethesda's Pete Hines says the studio "has to deliver a great game".

Fallout 4: Crafting System Is Optional, Players Can Finish The Game Without It

Fallout 4: Crafting System Is Optional, Players Can Finish The Game Without It

Crafting is still important, just not needed.

Fallout 4 – The Trailer That You Never Saw

Fallout 4 – The Trailer That You Never Saw

They don't make games like this anymore!

Fallout 4 Footage Was Shown Behind Closed Doors At Gamescom

Fallout 4 Footage Was Shown Behind Closed Doors At Gamescom

Bethesda wasn't ready to have this hit the general public.

Fallout 4 Was Announced So Late To Relieve Stress On Dev Team – Bethesda

Fallout 4 Was Announced So Late To Relieve Stress On Dev Team – Bethesda

Bethesda wanted to focus on the finished product instead of putting out demos.

Fallout 4 New Details: Bethesda Explains The New Perks System

Fallout 4 New Details: Bethesda Explains The New Perks System

We like the idea of a super strong barbarian.

Fallout 4: Bethesda Confirms There Is No Level Cap

Fallout 4: Bethesda Confirms There Is No Level Cap

Keep playing.

Fallout 4: Minecraft Similarities, VATS, Weapon Crafting And No Kill Playthrough

Fallout 4: Minecraft Similarities, VATS, Weapon Crafting And No Kill Playthrough

Building from the ground up sounds like it's gonna be a really cool part of this game.

Fallout 4: Bethesda Preparing A Limited Edition Loot Crate

Fallout 4: Bethesda Preparing A Limited Edition Loot Crate

It will be available at game's launch, and include rare and exclusive gear.

Prima Announces The Fallout 4 Guide Book

Prima Announces The Fallout 4 Guide Book

Vault dweller's guide.

Fallout 4 Mod Tools Won’t be Available at Launch

Fallout 4 Mod Tools Won’t be Available at Launch

Bethesda Softworks' entire focus is "on finishing the game".

Fallout 4’s Boston Setting Decided Before Skyrim’s Release

Fallout 4’s Boston Setting Decided Before Skyrim’s Release

Ideas have been percolating for the game since 2008.

Fallout 4’s Base Customization Offers “Lot of Options”

Fallout 4’s Base Customization Offers “Lot of Options”

Locations are limited but you can "go crazy" with options in the RPG's base builder.

Fallout 4 Doesn’t Use id Tech Because of Moveable Objects

Fallout 4 Doesn’t Use id Tech Because of Moveable Objects

Curious why Bethesda didn't opt for id Software's engine? Here's why.

Fallout 4 New Details: Diamond City, Companions, Perks, NPC Factions And More

Fallout 4 New Details: Diamond City, Companions, Perks, NPC Factions And More

Looks like this game well and truly will be Game of the Year.

Todd Howard Talks About Fallout 4 In This New interview

Todd Howard Talks About Fallout 4 In This New interview

Bethesda emphasized gameplay over graphics.

Fallout Anthology Announced, Includes All Games in Series

Fallout Anthology Announced, Includes All Games in Series

Yes, even Fallout Tactics.

Square Enix CEO Would Like To See More Games Get Announced, And Released In The Same Year

Square Enix CEO Would Like To See More Games Get Announced, And Released In The Same Year

We'd like to see that too though it's probably isn't happening anytime soon though.

Fallout 4 Offers Massive Interactive World, “Not Meant to be Most Stunning RPG Ever”

Fallout 4 Offers Massive Interactive World, “Not Meant to be Most Stunning RPG Ever”

Bethesda's Pete Hines says the upcoming RPG aims to an unprecedented level of scale.

Fallout 4 Development Efficient Thanks to Current Gen, “Story Reason” for Crafting

Fallout 4 Development Efficient Thanks to Current Gen, “Story Reason” for Crafting

Crafting might not be a requirement but it is encouraged by Bethesda.