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Xbox Games Showcase Will Return in June, it’s Been Confirmed

Xbox Games Showcase Will Return in June, it’s Been Confirmed

Microsoft's annual summer showcase will return in 2024, and will bring new details on titles coming to Xbox and PC this year.

Ara: History Untold Gets Fall 2024 Release Window

Ara: History Untold Gets Fall 2024 Release Window

The studio behind upcoming strategy game Ara: History Untold has revealed quite a few new details about what players can expect.

Xbox Developer_Direct Will be Roughly 48 Minutes Long

Xbox Developer_Direct Will be Roughly 48 Minutes Long

Senua's Saga: Hellblade 2, MachineGames' Indiana Jones game, Avowed, and Ara: History Untold are confirmed for the showcase.

Ara: History Untold Will Launch in 2024, New Gameplay Revealed

Ara: History Untold Will Launch in 2024, New Gameplay Revealed

Microsoft and Oxide Interactive's turn-based grand strategy title will be available exclusively for PC upon launch.

Ara: History Untold Shows Pre-Alpha Gameplay, Receives New Gameplay Details

Ara: History Untold Shows Pre-Alpha Gameplay, Receives New Gameplay Details

At the recent Xbox and Bethesda Extended Showcase, developers from Oxide Games provided new details on their upcoming strategy title.

Ara: History Untold is a New Turn-Based Strategy Game in Development for PC

Ara: History Untold is a New Turn-Based Strategy Game in Development for PC

Leaked a little under a year ago as Project Indus, Ara: History Untold is a new 4X strategy game in development for PC.

Project Indus Could Appear at Xbox and Bethesda Games Showcase – Rumor

Project Indus Could Appear at Xbox and Bethesda Games Showcase – Rumor

Windows Central editor Jez Corden says it's been in development "for a few years" and might be coming to Xbox One as well.

Xbox Game Studios’ Project Indus and Project Cobalt Detailed in New Report

Xbox Game Studios’ Project Indus and Project Cobalt Detailed in New Report

The former is an upcoming 4X strategy from Oxide Games with city-building. The latter is inXile's next title, set in a Victorian-era world.

Ashes of the Singularity Review – Wartorn

Ashes of the Singularity Review – Wartorn

A weak campaign and lack of long-lasting appeal detract from Ashes' superior tactics.

Nitrous Engine Dev on Cloud Making Consoles Powerful: ‘It’s Never Clear When It Becomes A Benefit’

Nitrous Engine Dev on Cloud Making Consoles Powerful: ‘It’s Never Clear When It Becomes A Benefit’

Oxide Games talks about the possibility of Nitrous using cloud technology.

An Interview With Oxide Games: The Evolution of Nitrous

An Interview With Oxide Games: The Evolution of Nitrous

Oxide Games talks about Nitrous and its future.

Oxide Games Explains How Nitrous Engine Scales According to PS4/Xbox One GPU Differences

Oxide Games Explains How Nitrous Engine Scales According to PS4/Xbox One GPU Differences

Oxide Games talks about scaling Nitrous for Xbox One and PS4.

Nitrous Engine Devs Wishes To Drop DX11 To Maximize DX12’s Potential, Talks DX12 Adoption Rates

Nitrous Engine Devs Wishes To Drop DX11 To Maximize DX12’s Potential, Talks DX12 Adoption Rates

Oxide Games talks about seeing a greater adoption over time.

Nitrous Engine Dev On PS4 API And Vulkan Support, PS4’s Additional Compute Units Pre-empts Work

Nitrous Engine Dev On PS4 API And Vulkan Support, PS4’s Additional Compute Units Pre-empts Work

Oxide Games talks about Nitrous on PS4 among other things.

Nitrous Engine Dev Explains Why PS4 And Xbox One Have Struggled To Deliver 1080p/60fps Experience

Nitrous Engine Dev Explains Why PS4 And Xbox One Have Struggled To Deliver 1080p/60fps Experience

Oxide Games' development team says it comes down to simple math.

Oxide Games Updates Nitrous Engine ‘Star Swarm’ Demo

Oxide Games Updates Nitrous Engine ‘Star Swarm’ Demo

It can push 5,000 to 10,000 units on screen at once at more than 30FPS.

Star Swarm Demo Showcases Thousand Ship Space Battle on Nitrous Engine

Star Swarm Demo Showcases Thousand Ship Space Battle on Nitrous Engine

Each with their own physics, projectiles and AI. For real.

Nitrous Engine Interview: “It’s Essential That Next-Gen Engines Utilize Eight-Core Architectures”

Nitrous Engine Interview: “It’s Essential That Next-Gen Engines Utilize Eight-Core Architectures”

Dan Baker, Partner at Oxide Games speaks to GamingBolt about how their in-house engine is shaping up.

Oxide Games Dev Praises PS4’s Architecture, Hopes PCs Could Use DDR5 RAM As Well

Oxide Games Dev Praises PS4’s Architecture, Hopes PCs Could Use DDR5 RAM As Well

Dan Baker also talks about the licensing of Nitrous.

PS4 & Xbox One Don’t Need Mantle to Boost Visuals, API Access to GCN Architecture Already Available

PS4 & Xbox One Don’t Need Mantle to Boost Visuals, API Access to GCN Architecture Already Available

Oxide Games' partner Dan Baker talks about Mantle and whether 1080p/60FPS is a consistent possibility for next gen games.