Archive for "PSN" Tag
PS4 sales have given a push to PS Vita.
According to a job listing.
‘As Long As The Game Is Good, I Won’t Care About Subtle Variations In Resolution or Frame rate': Dev
Krillbrite Studios’ Adrian Tingstad Husby believes it's the gameplay that matters.
Cort Stratton on why outdated hardware does not mean lower quality games.
Technological rivalry galore!
Takes the shooter from a different flank and turns things up, but disappointingly never gets all the way to 11...
Acid Nerve may never launch Titan Souls on the Xbox One due to id@Xbox's parity clause.
GamingBolt speaks to Milestone s.r.l.'s Andrea Basilio to know all about the PS4 version of the game.
Sony looking into complaints consumers have reported with downloading and purchasing.
“Simultaneously shipping is very challenging, especially for small indie teams.”
Alessandro Martinello, Creative Director at Swordtales believes that studios don't need to run their games at ...
Krillbite Studios' Adrian Tingstad Husby on PS4's memory.
A complete video walkthrough for The Walking Dead Season 2 Episode 5: No Going Back.
Geomerics founder Chris Doran also believes that their middlware, Enlighten can also benefit from the cloud.
A complete guide for inFAMOUS First Light.
Guerilla Reveals Secrets Behind Killzone Shadow Fall’s Advanced Reflections, GPU Compute, Volumetric
Guerilla Games on how they overcame challenges while developing on the PS4.
All services now resumed.
Explore a new deadly tower and fight fearsome foes.