Archive for "Ubisoft" Tag

Assassin’s Creed: Unity Xbox One Patch Bugged for Digital Users

If you tried downloading the latest patch, you'll notice the entire game re-downloading.

Patch 4 For Assassin’s Creed Unity Is On Hold

"Rigorous quality control is of paramount importance to us."

New Xbox One Bundles Group Far Cry 4, Assassin’s Creed Unity And The Crew Together

Buy Assassin's Creed: Unity or Far Cry 4 and get 50% discount on The Crew.

Assassin’s Creed Unity: Season Pass Holders Can Get Their Free Game Next Week

Previously announced compensation offer to go live next week.

The Crew Video Walkthrough in HD | Game Guide

A complete video walkthrough for The Crew.

2014’s Worst Bullshots Or How Developers Don’t Always Show You the Truth

2014: A year notorious for bullshots.

Assassin’s Creed: Unity Patch 4 Releasing on December 15th

To go live for all platforms on Monday.

Ubisoft Will Be Headlining Sony’s Launch Lineup for PlayStation 4 in China

Lineup includes Trials and Rayman.

Trials Frontier Receiving PvP Multiplayer in Largest Update Yet

The mobile racing game finally lets you compete against other people (with no restarts).

Far Cry 4 Patch 1.5.0 Adds 21:9 Aspect Ratio, Fixes Various Issues

Ubisoft continues to patch its open world shooter.

The Crew Visual Analysis: PS4 Vs. Xbox One vs. PC vs. Xbox 360

Read our final verdict on Ubisoft's latest MMO racer across all four platforms.

Assassin’s Creed: Unity Patch 4 Fixes Game Crashing After Loading Saves, Frame Rate Issues

Ubisoft promises to fix the remaining issues with the next patch.

Rainbow Six: Siege Dev Diary Discusses Cover and Lean Mechanics

Less input lag and a more free form lean system is discussed.

The Crew PS4 Versus Xbox One: Solid Performance At 30fps Across Both Platforms

Our initial impressions on The Crew for the PS4 and Xbox One.

Here Is The Launch Trailer For The Crew

The game is now available.

The Crew Day One Patch Now Available, Fixes Tons of Issues

Matchmaking, invite, connectivity, performance, you name it.

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