Archive for "ubisoft montreal" Tag
Far Cry and Assassin's Creed developer scores big at the Golden Joystick Awards.
Ubisoft's Jeffrey Spicer talks about richer effects and character details.
The open world first person shooter won't be making sacrifices to hit the golden standard.
Also Hurk's there too.
Arno learns how to use a sword.
The team behind the RPG is now a core development team at Ubisoft Montreal.
Ubisoft Montreal executive Lionel Raynaud also touches on the mindset for making Watch Dogs 2.
Take your own approach to assassinations.
And hopefully survive in the process.
Unite in the face of adversity.
Race to beat other players' ghosts in this new mode.
Finally, the assassins move back into the shadows, so to speak.
Ubisoft's Vincent Pontbriand talks about returning to the essentials of the franchise.
Stalk your friends around the grid.
Warning: Spoilers ahead.
"The skill tree will reinforce the way the player plays the game," says Ubisoft's Alex Amancio.
Ubisoft also provides details on Shangri-La.
Far Cry 4 Development Started “Immediately After Far Cry 3″, Competitive Multiplayer Details Revealed
Multiplayer missions to be set in "all new environment outside of Far Cry 4's world".
"Arno is on a redemption quest," says the game's creative director.
Everything you need to know about Tom Clancy's Rainbow Six: Siege.