Archive for "Watch_Dogs" Tag
2014, like many years, was no stranger to controversies.
Which game did not delivered on the promise?
2014 saw some good games, but we still had to endure a few stinkers.
The game's supposed visual degradation heavily overshadows news of its release.
Shots fired indeed.
The AAAs make their appearance at PAX.
Nvidia ties up with Ubisoft.
Watch_Dogs' newest promotional tools
Use this sleek, stealthy vehicle as you see fit when the game releases.
Creative director calls the recent fiasco "indeed hilarious".
Meanwhile, Call of Duty: Ghosts pre-orders are higher on the Xbox One.
GTA V, Assassin's Creed IV and Battlefield 4 also showing strong numbers.
The relationships you maintain will influence your overall success.
We speak to creative director Jean Guesdon on all things piratey Assassin-related.
Tony Key discusses how it's currently too expensive to just "fire and forget".
Senior producer Dominic Guay denies Person of Interest similarities.
Senior producer Dominic Guay talks design and scale for the open world adventure.
Check out how Watch_Dogs multiplayer will function.
The publisher's film division is adding three more projects to production.