Archive for "Xbox Live" Tag
If a developer pursues DX12 they're making a calculated decision to not release their game on the PS4, says Aa...
Independent developer Owen Deery explains to GamingBolt why Small Radios Big Televisions is not coming to the ...
The next big addition to Microsoft's OS line is due soon.
An expert run from a truly clever player.
Screamride's short bursts of pick up and play appeal will have plenty of fans.
Xbox One Will Receive New Exclusives At E3 2015, Sony & Microsoft Will Keep Coming Up With Cool Stuff
Players should look into buying a PS4 if they care about exclusives or an Xbox One for multiplatform games, ac...
A few updates on the Xbox One shooter.
A complete video walkthrough for Ori and the Blind Forest.
OSome Studio's Mathieu Fremont also confirms that a Wii U version is not happening.
Wedbush Securities' Michael Pachter also believes that the price will remain down for the Xbox One.
DirectX 12 allows developers to have more control on how they manage their resources, but this also means that...
The release of Heists, coupled with Xbox Live problems, have strained Rockstar's services.
Great games, to be had for very less.
Give them their Mega Bloks, it's not like they care about plot...oh wait...
DirectX 12 has a set of exciting features lined up which could change PC and possibly Xbox One games developme...
A complete guide for ScreamRide.
A complete video walkthrough for ScreamRide.
The industry working together is always great to see.
Does that mean that the current controller design is for casuals?