Archive for "Xbox Live" Tag
Executive producer Geoff Smith details the advantages of Xbox One.
EA never meant to charge money for the UFC and FIFA demos.
It even comes with a free Xbox Live Gold voucher.
Respawn loves the platform and will produce content for it.
But it might take a while.
Impostors, cats and luchadors. Sounds about right.
GamingBolt speaks to Frima Studios' Martin Brouard about this intriguing 2D, couch co-op adventure platformer.
"We didn't do anything special."
PS4/Xbox One Clock Speed Isn’t A Reliable Way To Compare Performance, DX12 Can Boost Cloth Simulation
"The number of processor cores has increased as well, and so has the memory bandwidth," explains Cloakworks' J...
At least they are not outright denying a potential Xbox One version.
Cloth simulation will still be calculated locally, says Cloakworks' Joe van den Heuvel.
Sunset Overdrive Has More Characters & Particles Due To Xbox One SDK Update, May Optimize Even Further
No wonder the game looks gorgeous.
Geoff Smith from Lionhead Studios explains to GamingBolt that their focus is to create a great gaming experien...
Game director Frank O'Connor explains why they might take the eSports approach for Halo 5 Guardians.
Futuremark Studios, who benchmarked DirectX 12, shares new details about the upcoming API.
"We rather just focus on optimizing what you can see on the screen," says Insomniac Games.
Four new screenshots from the upcoming detective thriller.
Now it's easier to keep track of your Achievements across Xbox 360 and Xbox One.
That is a hell of a remaster.