Archive for "Xbox Live" Tag

DX12 Won’t Change Xbox One’s 1080p Issue, But Devs Will Be Able To Push More Triangles: Witcher 3 Dev

Witcher 3's lead engine programmer Balazs Torok on DirectX 12's impact on PC and Xbox One's performance.

Call of Duty: Advanced Warfare Multiplayer to Stream Live on Xbox Live

Xbox users who can't attend Gamescom are in luck.

Skara Using Xbox One SDK Update To Improve LOD And Character Details, Dev Extremely Happy

Commercial Director of Skara: The Blade Remains, Cesar Ortega on using the SDK update.

Targeting Full HD Using Xbox One’s eSRAM Is A Challenge, Constantly Optimizing Usage: Witcher 3 Dev

But they are taking advantage of it according to Lead Engine Programmer Balazs Torok.

Here Are The Free Games You Get In August With Xbox Live Games With Gold

That's a pretty good haul all around this week.

PS4’s API Is A Huge Evolution, Sony Learned From The Nightmares of Porting To The PS3 – Dev

"I see Sony´s platform as a great tool for indie devs to get their games published sooner than ever," says Sk...

Minecraft On PS4 And PS Vita Might Be Getting Physical Release

A listing on Amazon indicates that retail versions of PS4 and PS Vita are expected later this year.

Destiny Beta Open For All Players

At least those with Xbox Live Gold and PS+.

How To Survive Video Walkthrough in HD | Game Guide

A complete video walkthrough for How To Survive .

Sunset Overdrive Interview: It’s Your Awesomepocalypse!

GamingBolt interviews Insomniac Games about their latest crazy action adventure open world title.

343i Explains Why Halo 2 In Master Chief Collection Is Not In 4K Resolution, Has Better AA & IQ

Although it could be possible but it is not going to happen.

15 Amazing Graphical Effects That Were Possible Only Due To PS4 And Xbox One

And of course, this automatically applies to gaming PCs.

Xbox One Cloud Can Save A Lot More Memory & CPU Processing, May Improve Pathfinding AI

David Miles, CTO of BabelFlux details the advantages of the cloud.

Halo The Master Chief Collection Graphics Are Coming Along Well, Using A Mix of Legacy & Custom Code

Frank O'Connor shares a few development updates for Halo: The Master Chief Collection.

Not All Developers Will Be Able To Reap The Benefits of DirectX 12

The new API will appeal more to AAA studios that have the muscle power to push, says Paradox Interactive's Gor...

Microsoft Explains How Xbox One Cloud Enables Massive Multiplayer Games, Reveals Cloud Flow Diagram

A basic flow diagram of how cloud gaming can handle multiplayer gaming.

Xbox One & Unreal Engine 4 Combination Is Potent, Allows Fable Legends To Look Beautiful

Executive producer Geoff Smith details the advantages of Xbox One.

EA: Paid Demos On Xbox Were Due To An Error

EA never meant to charge money for the UFC and FIFA demos.

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