Team Fortress 2 tightening anti-rage quitting penalties
Cowards be killed, yo.
Valve is amping up the penalties against those who rage quit in Team Fortress 2’s Mann vs. Machine.
“Bidwell’s drummed up some penalties for any coward he catches running away from the frontlines,” writes the not-so-real Saxton Hale, CEO of Mann Co. “If any of you cowards out there find these penalties too harsh, don’t worry about it, because see Point #1 (I am coming for you).
“Whatever penalties you get will seem like a day at the Being Afraid store (or wherever it is cowards like to shop) when I get my big angry hands on your beady little heads,” the angry imaginary CEO finished.
Valve’s very-much-real FAQ describes the penalties on quitting as follows: “Penalties will be imposed on players who repeatedly abandon games. These players will be temporarily placed in a low-priority pool and will experience longer matchmaking times.”
At first, if you quit, nothing happens, because Valve understands that sometimes you just lose your internet connection and have to join back in, and that sometimes, “you just have to go.”