The Crew On PS4/Xbox One Using Almost Unlimited Amount of Lighting & Multiple Ambient Occlusion Modes

With new consoles comes improved technology.

Posted By | On 21st, Jul. 2014 Under News | Follow This Author @GamingBoltTweet


the crew

It’s always intriguing to know the technology powering behind AAA games and with The Crew aiming to set new standard for open world racing, it is expected that Ivory Tower will be using new tech to power their car role playing game. In our interview with the game’s director, Stephane Beley, GamingBolt asked about the lighting solution that they are using in the title.

“We use a deferred engine to render the game. It allowed us to work with an almost unlimited amount of lighting as well as multiple ambient occlusion modes. This is at the very core of how we give each area of the game a specific mood,” Stephane revealed to GamingBolt.

The Crew is expected to release on November 11th, 2014 in North America and November 14th, 2014 in Europe across the PlayStation 4, Xbox One and PC. For more on the game, check out our wiki here or our hub page here.


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  • Mark

    The Crew, FH2, DriveClub, Project Cars………a ton of next gen racers this holiday!


 

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