The Last of Us: Remastered Can be Locked at 30 FPS, New DLC Incoming for PS3 and PS4

Sick of 60 FPS and 1080p? Naughty Dog has a solution for you.

Posted By | On 16th, Jul. 2014 Under News


The Last of Us_new (5)

During a recent presentation, Naughty Dog’s Arne Meyer revealed that The Last of Us had sold 7 million units worldwide till date on PS3. According to Eurogamer Spain, Meyer also revealed that The Last of Us: Remastered on PlayStation 4 can be locked at 30 FPS to perhaps be more comfortable for players of the PS3 version. The remastered version runs at 60 frames per second and 1080p resolution normally so this is a rather interesting addition to make.

Meyer also revealed that along with a new Photo Mode, The Last of Us: Remastered would receive new DLC later this year. This DLC will also be accessible to PS3 players and supports Cross Buy. If you pick it up for PS4, then you’ll be able to access it on the PS3 version as well.

The Last of Us: Remastered will be out on July 29th. What are your thoughts on the game thus far? Let us know in the comments.


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  • Rooster41

    Digital foundry is saying that The Last Of Us on the PS4 running at 60fps isn’t sustainable so Naughty-Dog is offering a locked 30fps option to make it a smoother experience

    • MrSec84 .

      No that isn’t what Digital Foundry said, this is a quote directly from the article: http://www.eurogamer.net/articles/2014-07-16-the-last-of-us-remastered-lets-you-lock-frame-rate-at-30fps

      “By default the game runs at 1080p60 in single-player and multiplayer,
      but the addition of the 30fps lock MAY indicate occasional drops below
      60. If you are locked at 60 you get no judder. If you aren’t, you do get
      judder (or tearing), and so locking to 30 produces a more consistent
      experience (for more on this subject, check out Digital Foundry’s
      article “Do higher frame-rates always mean better gameplay?”).”

      So the key work in their article is MAY.

      This isn’t a comment made after their performance text was complete, it’s speculation on why Naughty Dog has included the option.

      It’s possible there are dips, but from Naughty Dogs own past comments they were shooting for higher than 60FPS to make sure the game stays locked at 60 at all times.
      In fact 60FPS is one of the main things at least one of the developers found to be a revelation.

      It’s equally possible that 30FPS is included because some gamers may prefer 30.
      We’ll find out when DF does their test for sure if the game stays locked or not.

    • Not_true

      https://twitter.com/cgyrling/statuses/484003562351886336

      https://twitter.com/Neil_Druckmann/status/489492701482848257

      https://twitter.com/Corrinne/status/489418484212711424

      https://twitter.com/Corrinne/status/489416608205385729

      Multiple Naughty Dog devs have explicitly confirmed it runs at a solid 60 fps. Which means almost no drops from 60. Is it really that hard to believe a PS3 game could run on PS4 at 1080p 60 fps?

  • HisDivineOrder

    Elsewhere, Xbox owners are sobbing into their wheaties because to even imagine 1080p60 on a non-racing title sounds like a fantasy they might dream up.

    Meanwhile, PC gamers shrug and ask, “Where’s 2160p120fps?”


 

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