The Secret World will survive says Funcom

The Secret World has a bright future ahead of it.

Posted By | On 03rd, Sep. 2012 Under News | Follow This Author @KartikMdgl


In case you don’t know The Secret World MMO wasn’t received well by critics as well as the public. The game bombed commercially and the studio Funcom suffered some lay-offs too.

But there’s still some hope left and the game will still survive says Funcom’s Ragnar Tørnquist.

“The Secret World has a bright future ahead of it and the team remains dedicated to delivering monthly content updates. And that’s why we’re not about to change. We’re not going to play it safe. We won’t be introducing classes or levels, elves or centaurs, and regardless of the competition, we won’t back down from our original vision,” he wrote on the official website.

 “We’re going to keep doing what we’re good at. We’ll continue to push the boundaries, and we’ll keep reinventing the wheel (quite literally). Five years ago, we set out to revolutionise the genre, and the revolution has just begun.

“The Secret World is actually unique and different, and even if our players go off to dabble in a bit of high fantasy, we’ll still be here when they come back, doing what we’ve been doing since launch, offering a deeper and more complex experience, a game that’s truly original, mature and challenging. A game for gamers.”

Those are some comforting words indeed. Tell us what you think in the comments section below.

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  • I absolutely love The Secret World. The more I play it the more I like it. I have absolutely no idea why critics didn’t like it. I guess because no pandas. I have no idea. Because we haven’t had enough elves. Whatever. I think it is the best MMORPG I have ever played, and I have played plenty of those too. It actually feels like an RPG in a way few RPGs do anymore. If I wasn’t playing The Secret World, I wouldn’t be playing any MMORPGs, with the possible exception of GW2. We’ll see how that goes. Anyway, I plan to play TSW as long as its around. I am also hoping Funcom makes it work, and I really think they can.


 

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