The Wii U: 10 Ways It Will Silence The Haters

In a rarely optimistic streak, we look into ten ways Nintendo will silence the criticism surrounding the Wii U.

Posted By | On 14th, May. 2013 Under Article, Feature | Follow This Author @GNReith

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Nintendo are one of the best loved companies in the games industry, a conglomerate boasting some of the most famous franchises ever played on a home games console. That said, with every new piece of hardware championed by Nintendo in recent years, there has been a whole heap of criticism levelled at the big N. Sometimes this criticism is well founded (Virtual Boy!!!!), but it has been laughable in recent years.

Many felt the company’s efforts with the DS and Wii were little more than throwaways aimed at the family market, yet Nintendo made these into two of the most widely adopted games systems ever. A similar backlash is occurring with the Wii U but, just as the DS and Wii started off slow, so the Wii U will find many ways to silence its detractors in the coming months. Here are ten ways Nintendo will silence the Wii U haters.

Great Exclusives


It’s Nintendo. That’s all. For all the problems you could level at any of their systems (and believe me, there are plenty you could pick on) they always come up trumps when it comes to their first party exclusives. Even the worst of the Mario and Zelda franchises are still some of the best games ever made. The Wii U has had a slow start regarding these exclusives but, as with the 3DS, the system sales will pick up dramatically the moment these series hit the Wii U.

Unique Experiences

Splinter Cell Blacklist Wii U (1)

Though it may not be the most powerful of systems, there’s no doubt that the Wii U is unique. The PS4 may be attempting to support second screen gaming with the Vita, but it doesn’t have this kind of tech established as a part of the system from the ground up. All of the Wii U’s unique features revolve around that second screen, and the surface has barely been scratched with regards to what it’s capable of.

The Second Gamepad

wii u dual gamepad

Though only one Gamepad controller can be used with a Wii U system at a time, each console will be able to support two controllers simultaneously in the future. This may not seem like a big deal but, considering asymmetrical multiplayer titles like Nintendo Land are already pretty fun with just the one controller, a second Gamepad could really open up possibilities for incredible multiplayer experiences.

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  • John Ken

    I never really liked Nintendo’s so called “amazing exclusives”, always found them lacking in story, characters, graphics and voice acting (Almost Zero)
    Not to mention their games barely change over the years; Mario just gets kinda new levels, Pokemon just gets some new pokemons, etc.
    Overall, I’d say Sony makes the best exclusives, with stuff like Uncharted, God of War, Infamous, etc.
    I hope Nintendo changes their way and embraces the modern world of gaming because nostalgia won’t last for ever.

    • jcnba28

      I couldn’t disagree more, Nintendo have always lead the way when it comes to gameplay. I find sony exclusives to be very linear and just about graphics.

    • Elem187

      I find most of Sony’s IP’s to be 90% QTE’s….. I rather play my games then watch them where I’m occasionally asked to press ‘A’ to awesome.

    • TwinTails

      If they’re so great, how come only Killzone 2 made the top 10 best-selling PS3 exclusives? You’ll find 5-8 Nintendo exclusives in the top 10 every year. And name one Sony franchise more popular than Mario.

    • Elem187

      Sony’s 1st party output is pretty generic…. Every last one of their games is a clone of a 3rd party game. Zero original ideas.

      As a PC gamer I have really no need to purchase a playstation or xbox because their exclusives look like 3rd party games I already own…. Uncharted?? No thanks, I liked it better when it was called Tomb Raider… I can do that with everyone of their generic IP’s

      Ninty on the other hand, you can only get their games on one platform….. 95% of their library can only be had on their system…. where as my PC has 95% of playstation/xbox’ library.. that will only increase nextgen because of the similar architecture (x86) so porting is massively cheap. Its only matter of time before hackers get ps4/nextbox games to run natively on PC (Identical architecture, would only need a wrapper to properly translate PS4 games hardware calls to fit with PC api calls….. and online DRM built into them can be captured, and replayed locally).

  • Elem187

    i’m just waiting for Nintendo to push their hardware… Nintendoland and NSMBU were just quick and dirty games to get something out on the system in time for launch.
    EAD Tokyo is Nintys top developer. They were able to push the wii to do Mario Galaxy,..The game is amazing considering the hardware, it could pass for a ps3 or xbox 360 game (if you were running the ps360 in 480p)

    So the next 3D Mario should be able to wow everyone.. PS4 level? No of course not, but it will be something that will instantly prove to be out of reach of the ps360…. heck just using the onchip tesselator will put it in that category (Thats were square/polygon are rounded/smoothed out to show really round objects)


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