There Will Be A Lot Of Sidequests In The Legend of Zelda Wii U

You won’t run out of things to do.

Posted By | On 03rd, Jan. 2015 Under News | Follow This Author @Pramath1605

Zelda Wii U

Whereas the reception for The Legend of Zelda Wii U so far has been amazingly positive, ever since its initial unveiling at E3 last June, there have been some users who have raised doubts about whether the much touted open world in the game will actually have much to do. There are reasons for these doubts- Zelda has been known to have massive, but empty overworlds before in the past (something that was most acutely aware in The Legend of Zelda: Twilight Princess), and the only extensive look at Zelda Wii U’s world we got at The Game Awards, the world looked gorgeous, but empty.

However, Nintendo’s legendary designer Shigeru Miyamoto has spoken out, assuring everyone that the game will have an immense amount of sidequests, and that players will never be left wanting for things to do.

“There may even be times when you forget what your goal is because you’re doing other things on the side… What we’re trying to do is design it in a way that you don’t necessarily have to sit down and play it for a super long time, but kind of more matched to today’s lifestyle where you can think for a little bit and say ‘oh, I just wanna play for a little bit today’ and do this one thing, and get that done and then take a break.’”

That sounds good to me. But seriously, guys, show, don’t tell. You’re doing everything right with this game so far, don’t mess it up.


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  • MrSec84 .

    I so can’t wait for this, one of my main reasons for wanting a Wii U this year.
    Along with Starfox, Splatoon, Xenoblade Chronicles X, Devil’s Third and the huge backlog from 2014 and before there’s a lot of reasons for me to buy a Wii U.

    Can’t wait to see more of Zelda, while I preferred the art style of the initial demo EAD made for back in 2011, this style has definitely grown on me the more I’ve seen it.
    Hopefully Nintendo has a Direct soon to show off this and Starfox.

  • The Elder’s Zelda: Skylink.

    Not that this is a bad thing in any way, of course.
    (If only it could be modded too… Ow well.)

    • Link

      Zelda paved the way for skyrim. It’s just returning to its roots not becoming skyrim!

    • Kaihaku

      Let’s hope that the plot and world design is more like Morrowind and less like Skyrim.

    • In part, yes. The first Zelda can be called “open world” to some extent (though it’s an open world of connected screens), but this particular design style of the world that is basically a “park full of quests” is something quite modern. Not that it’s something invented by the Elder Scrolls series, is not, Skyrim is just the latest and more famous expositor of its kind.

      Anyway this is a little pointless since as Zelda is one of the oldest series in the history of games: it can be considered as the grandmother of almost any modern series that has elements of exploration, adventure and action.

  • Daniel Thomas

    This game is gonna be incredible side quests or to! Twilight Princess was an awesome game too. I don’t care much for side quests unless I can get level ups, if not I’ll just pay the main quests only.


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