There will be no multiplayer in Batman: Arkham City

Posted By | On 14th, Feb. 2011 Under Industry News, News | Follow This Author @GNReith


Rocksteady studio director Sefton Hill has confirmed that there will be no multiplayer or co-op modes in the upcoming Batman: Arkham City.

The studio head told IGN “there have been a number of rumours circulating about a multiplayer mode in Batman: Arkham City so let me start by saying, once and for all, that Batman: Arkham City is a ‘single-player only’ experience.”

“Our thought process behind this was fairly simple: when we investigated adding multiplayer we asked, ‘If we use all of the energy that is required to create multiplayer and instead focus this on the single player, would that deliver a better overall game?’

“With the game now coming to the final stages, I can honestly say it would not have been possible to deliver Arkham City the way we wanted to if we’d have added multiplayer.

“So it might not be the fashionable choice, it might not get us an extra tick on the box, but we are convinced, and we hope that gamers will agree when they get to play the finished game, that we have made the right decision.”

Thanks to IGN for the info


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  • dh4645

    my bro in law loved the first one, so im sure he’ll buy this one. he doesnt have internet at his house yet, so he couldnt care less about online play.

  • Thatruth86

    lmfao pointless comments but ok no offense but this should be good regardless of multplayer

  • joey_kangaroo

    This game should still be good, even without online. I just hope it’s free-roaming.

    • Thatruth86

      i read its open world genre so it should be good and much bigger too and some games dont really need multiplayer should still be an awesome game in 3D that is lol

  • Pingback: There will be no multiplayer in Batman: Arkham City | indaallinchik()

  • That sucks, I’m sure the game will still be amazing but multiplayer would be freaking crazy in it and probably come close to blowing the lide off of all these other new releases.

  • yodathe3rd

    I’m glad that they left the multiplayer out of the game they don’t need to ruin the core mechanics of the game by throwing it in there. the first game was awesome i can’t wait to see what they do with the second one when it comes out later this year. i hope they add some more moves and gadgets and lots of new enemies to face off against.

  • Shadow-Man_4

    Why?! I expected it to have a Multiplayer element that would cheer things up alittle bit more. 🙁

  • Bone_Apart216

    If they’re convinced, I’m convinced. I was already convinced before they stated anything. Tack on the multi, and guess what? the game get’s tacky. They breathed life into the comic book aspect of Batman with Arkham Asylum, and expect them to do the same for Arkham City. Not because I’m a spoiled brat, but because they seem talented enough in doing so.

  • ‘I’ could wait a a whole year for the development of multiplayer. I can see it being so much fun like Assassin’s Creed Brotherhood is. They could use the challenge maps for some co-op games .

  • lukepc92

    The term “Batman and Robin” is much frowned upon these days. They should include some level of multiplayer itd improve the game, look a Watchmen the end is nigh for example, better gameplay experience. More players= more fun!

  • They decided it best to allow the programmers and designers to concentrate on the main aspect of the game, that being single player. I think they made right decision. Better to use all your resources to create an astounding game instead of taking away talents to work on a multi-player core, which in the long run would have made for a loss of quality from the final product. I wish other developers would do this more often. Not every game needs to be multiplayer.

  • aquaman22

    Im really happy Rocksteady chose this route. Who the hell decided that every single player game from now on NEEDS to have multiplayer. I mean i get it, I think Uncharted 2 just PAVED THE WAY because they did it just RIGHT, BUT there is a difference between a well made game with a DEDICATED SIDE team to work on the network code for the multiplayer, and a good single player campaign with sloppy multiplayer just thrown in at last minute or have-assed A.K.A Dead space 2. If you’re going to make an already great single player game and add multiplayer you need to have the right resources, not take away resources from the single player campaign. Aqua Out

    • dh4645

      very well said. i hate when we get a half-assed SP and half-asses MP, when there could have been an excellent SP.


 

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