Titanfall 2 Dev Targeting 60 FPS on All Platforms, Still Working on Resolution
Respawn is currently focused on getting Titanfall 2 to run in stable 60 frames-per-second.
Respawn Entertainment is trying their best to get its upcoming sequel of 2014’s multiplayer-focused first-person shooter, Titanfall 2, to run in 60 frames-per-second. The game’s art director Joel Emslie told DualShockers that the team has their goal set to 60fps, since the original Titanfall was best experienced in that frame-rate.
However, when it comes to the game’s resolution, Emslie wasn’t able to reveal a specific number, saying that they are currently trying out and implementing a number of features that may help raise the final resolution of Titanfall 2. She continued to clarify that resolution isn’t as important to them as frame-rate, with their priority set to getting single player and multiplayer portions running on the highest frame-rate possible.
In other news, we recently got to know that the campaign will be “a lot longer than people would expect,” with the single-player and multiplayer portions handled by two separate teams, both working under Respawn Entertainment. Titanfall 2 is set to release on October 28 for PS4, Xbox One and PC.