Uncharted 4: A Colour Shifted Nathan Drake “Nearly” Looks Real

If only all movie doubles looked this real.

Posted By | On 12th, Feb. 2015 Under News | Follow This Author @@Martintoney2012


Color-Corrected-Nathan-Drake-leaves-uncanny-valley-behind-Looks-photorealistic

The Lead character artist for Uncharted 4: A Theif’s End, Frank Tzengi, recently said that their model for Drake was on another level, “This character can easily be a digital double in a film. Based on the quality, the detail, the blend shape, the colour, everything that we put on the character this is basically a film character to me. So to me, videos games are getting really close to film quality, and this is exactly what I wanted to do.”

Well people are backing this claim up by posting an image of a colour shifted rendering of Drake in an attempt to make him look that little bit more real. Now don’t get me wrong, the character model looks fantastic and exceptionally realistic, it really does, but the photo realistic claim doesn’t quite hold water.

The lighting is just off enough to see him look like a render, this is likely due to the colour shifting process, shadows specifically carry a more greenish hue than they should. It’s made worse by the decidedly hard edges of the model. Either way, no matter how you slice it, that is one amazing looking character.

For the sake of comparison when it comes to making an image more realistic, you’re better adjusting contrast and brightness levels, as was demonstrated with the Realistic PT gameplay screengrab, which you can see below.

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[Source]


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  • Starman

    LMFAO ! And we are to believe this is in game footage , after seeing that horrific gameplay demo … I don’t get this whole post …what is the meaning ?”

    It’s clearly a screenshot , new build from the tech demo..

    • Jeffrey Kuhl

      It’s actually an old photo that’s been out for awhile. Horrific demo? The demo looked amazing. First, it’s still in alpha stage. Second, don’t be another one of those idiots that starts talking about how it was “downgraded”. Anyone whose ever played a Naughty Dog game knows that there’s two types of cutscenes that they use. The have the actual scenes which look amazing and then the QT events that mix in with the gameplay. Although the QT events still look good….it’s never as good as the other cutscenes. The demo clearly showed the QT events and the E3 trailer was clearly a cutscene. Kuhlio out.

    • Joseph Verloove

      Thank you Jeff. Too many of the haters and elitists seem ignorant to that.

    • Starman

      FK OFF ..LOL eat that because GB wont let me respond with what I really want to say …

    • MrVux007

      *pre-alpha* 😉

    • Jeffrey Kuhl

      Tru dat….my bad

  • Psionicinversion

    Its really easy to create a render thats a digital double, its when you try and put it into a game is the problem. The Order for example looks good but its models faces are no where near life like CGI quality.

    • John Doe

      Actually it is NOT easy to create a render that is digital double. This render of Drake is not a double. It’s fully fictional character creation.

      That is the model that is going to be in the game. However, that is a close up of Drake’s face. When you play the game, you won’t be that close and it will be in motion, so it won’t look nearly as good. However, it’s still better than any PC game and especially Xbox One lol

      That is why Naughty Dog said “close”. The Order actually does look close to CGI. It takes extreme developer talent and advanced programming in order to achieve what Naughty Dog and Ready at Dawn have. Not just hardware power. Hardware is only as good as the programer’s and game makers technique.

      Don’t try and downplay it, Psionicinversion. If this were a PC or an Xbone game, your comment would’ve read something like this, “Oh my god, that is amazing, PC master race, screw Sony!”.

      Stay jealous Idioticinversion lol

    • Psionicinversion

      The order isn’t closer to cgi, the faces in ac unity are much better and all the stuff in the order with the clothing moving realistically well guess what? ac unity does that to. But awww poor multiple personality derp just can’t take it that its not as advanced as Sony developers want you to believe

  • Starman

    So you flagg me for the idiot down below …and not you Psionicinversion

    • Joseph Verloove

      That’s because you are ignorant of what ND can do. Of course the gameplay won’t look like that! The reason he flagged you was because too many people are just plain stupid and don’t do their research before opening their mouth.

  • Chutador de Enem

    I don’t like this. Yes, that’s the best game model character I’ve ever seen, but showing this and talking things like “Drake looks like a movie animated character” just hype us all, but that’s bad for us AND Naughty Dog, cause I know that Drake isn’t going to look like that that in gameplay, As I start to dout that can look that much good in cutscenes. They should be quiet, they’re creating too much expectation, and when we don’t get that face in game, well, it will look bad for then and we’ll be sad for it

    • MrVux007

      ive seen the teaser trailer and gameplay demo (pre-alpha one)….thats enough evidence to me that he can look good like that in-game 🙂

    • Chutador de Enem

      He truly looks good in game. The map is gorgeous. I’m loving it. And I wouldn’t mind if the game stayed that way. But we know it doesn’t quite match the trailer. Look the picture. Someone who don’t know drake, will clearly say it’s a real picture of a real person. You can’t say that of the game, or trailer, cause in that case you know it’s a game. So I’m not trying to be a pessimist. I love all Naughty Dog work, and I would hate to see they lose their place and be compared to ubisoft. You know what I mean?

    • Mark

      I feel u Chutador. I get what u mean. Just let the gameplay talk…..my thoughts all along.

  • John Doe

    Naughty Dog is seriously probably the best game graphics programers in the industry.

    Also, that model of Drake’s face looks much more real than the PT screenshot. You’re comparing a face model to a distant screenshot of a hallway which is a flawed comparison. The woman looks blurry. It would be better if you could grab a close up screenshot of a face from the PT demo.


 

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