Vigil: “We cut a crapload of stuff at the idea phase” for Darksiders 2

Posted By | On 17th, Apr. 2012

It has been revealed that Darksiders 2 originally had a lot of content that didn’t make the cut in the final game, but gamers have no reason to worry as David Adams, studio general manager of Vigil Games has mentioned in an interview with Gamastura how they approached creating content for Darksiders 2.

“We cut a crapload of stuff at the idea phase,” David Adams revealed.

“We’ll prototype stuff, get halfway through and go, “Ah, that’s dumb; that’s not going to work,” or we can’t make it work. Sometimes something gets near finished and you’re like, “Eh, we just don’t have time to make that as good as it needs to be.”

He also revealed what they finally ended up with in Darksiders 2.

“Yeah, the game we ended up with is probably, in Darksiders II, 80 percent of what we designed; the game we ended up with in Darksiders 1 was probably like 1 percent of what we started out with,” he said.

“So our ability to predict what we can get done increased drastically with the second game.”

Tell us what you think in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Witcher 4 Has Over 400 Developers Working on it, Still in Pre-Production

The Witcher 4 Has Over 400 Developers Working on it, Still in Pre-Production

Meanwhile, Cyberpunk 2 and Fool's Theory remake of the first Witcher are both in the concept stage of producti...

Predator: Hunting Grounds is Coming to PS5 and Xbox Series X/S in Late 2024

Predator: Hunting Grounds is Coming to PS5 and Xbox Series X/S in Late 2024

Developer IllFonic has taken over publishing for the title, with a new update next month and additional Predat...

Helldivers 2 Patch Fixes Freezes From Arc-Based Weapons and Stratagems

Helldivers 2 Patch Fixes Freezes From Arc-Based Weapons and Stratagems

The new patch ensures the Arc-12 Blitzer, Arc Thrower, and Tesla Tower will no longer cause players' games to ...

Like a Dragon, Judgment Developer is Seemingly Teasing an “Important Announcement” for Monday

Like a Dragon, Judgment Developer is Seemingly Teasing an “Important Announcement” for Monday

But Monday is April Fool's Day, so it could be a whole lot of nothing. Then again, it could be Judgment 3.

Princess Peach: Showtime! Beats Dragon’s Dogma 2 and Rise of the Ronin to Top Weekly Japanese Charts

Princess Peach: Showtime! Beats Dragon’s Dogma 2 and Rise of the Ronin to Top Weekly Japanese Charts

Princess Peach steals the spotlight from both massive, new open world action RPGs in the latest sales charts f...

Monster Hunter Wilds is Fully Open World, Capcom’s “Biggest Game by Far” – Rumour [UPDATE]

Monster Hunter Wilds is Fully Open World, Capcom’s “Biggest Game by Far” – Rumour [UPDATE]

UPDATE: Leaker Dusk Golem has said the screenshot of their supposed leaked details on Monster Hunter Wilds is...