Steve Sinclair from Digital Extremes had an interview with VG247 to talk about Warframe on the PlayStation 4 and how they decided to release the game on Sony’s next-generation platform.
Here is what Steve Sinclair said in regard to how Warframe became a reality for the PlayStation 4 after Sony was trying to convince them to put the game on their platform, “They approached us actually, I guess it’s coming up to about four months ago. We were in our open beta and rocking the Steam charts there, and Sony got in contact with James, who’s the owner of the company and said, ‘Hey what would you think about bringing Warframe over to our next gen console?”
“We had, probably, a 30-second conversation about if we should do it, “Sinclair stated, and then, “[Sony] squeezed themselves to send us as many dev kits as possible and three months later we were on the [E3] show floor at PlayStation 4 showing Warframe playable.”
Steve Sinclair also explained how Warframe’s PC architecture is similar to the PlayStation 4 and how well the game was recieved at this year’s E3.
“Warframe supported 64-bit and DirectX 11 for a long time, and there’s a lot of commonality in that sort of architecture with what they’re doing on PS4. They’ve got a lot of cores on there, so, I was every surprised how fast we got up and running – I think Sony was as well.”
“When we went to [E3] and people said, ‘Holy smokes this is on PlayStation 4, it looks amazing.’ Maybe they were Warframe fans so they were just trying to appease us, but they said it was one of the best-looking games they saw at the show.”
“In three months time, that’s a testament to how developer-friendly this version of PlayStation is. It’s absolutely awesome. What surprised me most is how kick-ass the GPU is – the graphics are super, super high-end.”
Sinclair continues his praise by talking about the DualShock 4 controller, “There are cool things on PS4 that we are taking advantage of. The DualShock 4 is the best game controller I’ve ever put my hands on, I’m so excited about it.
“It has touch screen controls. At E3 we showed little swipe gestures to activate your Warframe abilities that people thought was really cool. There are the ‘social features’ like the share button, all those integrated features where you can say ‘I just did this cool thing in Warframe’ and that pushes out over your network.”
It’s great to hear such positive things from developers about the PlayStation 4. GamingBolt cannot wait to get their hands-on Warframe when it launches as a free-to-play title on the PlayStation 4 at launch.
Let us know what you think of Warframe for the PlayStation 4, in the comments below.
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