Watch Dogs 2 PC Specs Announced

You better have a high end PC for this.

Posted By | On 18th, Oct. 2016 Under News | Follow This Author @Pramath1605

Watch Dogs 2_02

Ubisoft always try to bill the PC versions of their games as super high end- and at least as far as the specs requirements of their games go, there is no doubting the fact that Ubisoft games are high end. And to Ubisoft’s credit, allegations of graphical downgrades notwithstanding, a lot of their games are graphical marvels and wonders.

So it should come as no surprise that the PC version of Watch Dogs 2, a game that already looks set to be a stunner visually, will require some pretty high end specs to run properly. You can check out the full list of specs for the PC version of Watch Dogs 2 below. The game will launch on November 15 for PS4 and Xbox One, with the PC version releasing on November 29.


Supported OS – (64-bit versions only)
Windows 7 SP1, Windows 8.1, Windows 10

Intel Core i5 2400S @ 2.5 GHz | AMD FX 6120 @ 3.5 GHz


Video Card
NVIDIA GeForce GTX 660 (2GB) | AMD Radeon HD 7870 (2GB) or better

Hard Disk Space
50 GB

Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, Dual Shock 4 Controller

256 Kbps or faster broadband connection


Supported OS – (64-bit versions only)
Windows 7 SP1, Windows 8.1, Windows 10

Intel Core i5 3470 @ 3.2GHz | AMD FX 8120 @ 3.9 GHz


Video Card
NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better

Hard Disk Space
50 GB

Windows-compatible keyboard and mouse, Microsoft Xbox One controller, Dual Shock 4 controller

256 Kbps or faster broadband connection


• 4K support
• Stuttering/lag framerate optimization – We employed a fix that makes all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.
• No FPS cap
• Full SLI/Crossfire support at launch
• Multiple save file support – This feature allows players to have up to three auto save slots for three separate playthroughs.
• Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD.
• Multiple windowed mode options – Windowed mode with flexible/resizable windows, multi-monitor borderless.

Improved Graphic Features
• Screen Space Reflections
• Headlight Shadows – Support for additional shadows from car headlights
• Extra Details Options – Increases the level of detail for all objects in the game, and adds more details to objects in the distance.

Improved Graphics Options
• FOV sliders
• Pixel Density sliders
• Sharpness sliders
• Ultra Textures pack available at launch

• Anti-aliasing options:
o Post Processing Anti-Aliasing options SMAA and FXAA

Improved Keyboard/Mouse controls
• Full adaptation with mouse and keyboard
• We’re using raw mouse input to reduce latency and use the Windows hardware cursor throughout the game without any additional signal filtering to smooth or accelerate mouse movement by default
• Advanced keyboard support – Keyboard hotkeys for every menu and app for faster access. Additionally, all hotkeys can be remapped.
• Mouse-centric UI – Any UI screen, menus or smartphone app supports full mouse interaction, so the player can finish any UI task with the mouse only. Everything is clickable and has appropriate button states.
• Toggle/Hold modes for different controls (aim, sprint, walk, inventory, etc.)

• Driving has been adapted to suit the keyboard controls, with adjustable steering sensitivity. Same goes for driving camera sensitivity and auto-centering camera behavior

Gamepad support
• On-the-fly switching between mouse and keyboard to gamepad, without any additional options, UI will just switch to gamepad mode
• Supported gamepads: Xbox One controller, PlayStation 4 DualShock controller

Awesome Stuff that you might be interested in

  • Psionicinversion

    thats not high end its mid range for recommended. You gamingbolt guys havnt got a clue have you

    • Clint Hoffman

      Remember that just because they recommend it, doesn’t mean you can turn on all the features and still run at 60fps in 4k. lol.
      I’ve seen the best of the best systems with much lower ‘recommended’ specs that couldn’t even crack the high end of the settings in a ton of games for years.

    • Psionicinversion

      what are you on about? recommended is for 1080p 60fps high settings. doing 4K in BF1 wont be difficult. a 1080 might be able to pull it off on high settings

    • Psionicinversion

      uggh its watchdogs 2 not BF1 got the games mixed up hahah but recommended is usually 1080p, high 30 but specs seems overpowered for those settings. could be high 60fps or ultra 30

    • Clint Hoffman

      Ubisoft got flack for removing graphics detail to run on lower systems. I hope they have settings that will push the PC to the max.

      As for doing 4K with a Nvidia 1080 card…well that would indicate upscaling of a 1080p image or inferior graphics. There is currently no cards that can do a solidy 60fps image at 4K unless the graphics are poorly detailed or its actually upscaled 1080p.
      My definition of a ‘good’ image is something like Uncharted 4 with 3x the current level of detail, 5x the viewable distance with zero static backgrounds(no mountain or cloud pictures). When they do that at 1080p, then I won’t care if they upscale it as it will still look good.

    • Psionicinversion

      yes there are GPUs that can do 4K max settings 60fps actually like the titan X and 1080 can sometimes to. 1080ti will as well when its released in january but not on all games though. mainly games that are designed to run at 60fps like BF1 will do 4K no problem. Games that are designed to run at 30fps have a much harder time doing 60fps though as its literally double the power to run it.

      You defination of a good image will be squadron 42 and star citizen when there released!


Copyright © 2009-2015 All Rights Reserved.