We spend more than just a year on Assassin’s Creed games- Ubisoft

Posted By | On 03rd, Dec. 2011

Assassin’s Creed has been an annual franchise ever since Assassin’s Creed II came out in 2009, with Brotherhood releasing in 2010, Revelations this year and another game in the franchise confirmed for next year. But contrary to popular belief, Ubisoft does not spend just one year on each of their Assassin’s Creed game, just because it is an annual franchise.

“One of the difficulties is dealing with the perceptions that [we] didn’t spend enough time developing the game,” said Ubisoft senior VP of sales and marketing Tony Key in an interview with [a]list.

“There’s this misperception about the brand that we keep making [Assassin’s Creed] once a year, and we only spend a year on it… we’ve got a studio in Montreal with 2,000 people working on stuff. Not all are on Assassin’s Creed but many are, and so are many studios around the world. Missions made in Bucharest and there’s the multiplayer from Singapore. The DNA is owned and operated by Ubisoft Montreal but it is crafted by a lot of people.

“We work on it a lot longer than one year and that’s part of it; we have multiple studios. Assassin’s Creed is a blueprint brand. What that means is it has a lot of resources focused onto it. We constantly have people thinking about it, so we have a lot of people working on future iterations, while these games are being made we’re already thinking about the next one.

“I hope people are getting over the idea that we rush them out; we don’t make Assassin’s Creed games in one year. That’s something we want people to understand, and hopefully the message can get out.”

The next Assassin’s Creed game, set for release in 2012, is supposed to be set in either Japan, China, Egypt, or some other locations listed in this survey.

In our review of Assassin’s Creed: Revelations, we gave it a solid 9.5/10 and called it the best game in the series. Reach our review here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Howard says Bethesda is "doing a lot of Starfield work" that we'll be hearing about in the not-too-distant fut...

Fallout: New Vegas is Canon, Todd Howard Reassures

Fallout: New Vegas is Canon, Todd Howard Reassures

"There might be a little bit of confusion at some places, but everything that happened in the previous games, ...

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

The new Job system allows mixing and matching weapons to create new builds, while enemy strongholds can reward...

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...