Why “this” can sell more than Microsoft Kinect or PlayStation Move

Posted By | On 05th, Nov. 2010 Under News | Follow This Author @GamingBoltTweet

Kinect and Move are undoubtedly the biggest talk of the town since their releases. Those two peripherals should be exciting and entertaining as developers get more acquainted with the hardware. But I think  a certain peripheral can be more innovative and plus be attractive to the end consumer. We are talking about the amazing VRgameGun. This peripheral which is developed by the folks at http://www.blackhall.net features Full Motion Tracking – Move the gun and it moves the mouse. What’s more? It is also fitted with an LCD TV at the front end of the gun.

It works with X-Box, PS3, Wii and Windows PC. Plug and Play. No Drivers required.

Catch the full video demonstration below.

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  • This would never sell more than the Kinect. It just wouldn’t.

    I am sure this probably looks really cool to people on the internet that play FPS games but the technology literally has no applications outside of that very specific genre. Even within the FPS world, it would only be neat for a very short while before people would quit using it. The tech isn’t usable in any sort of competitive environment and would just get annoying to hold a controller with a screen attached to it after a while.

    Kinect, Move, and Wii all have a much much larger potential audience and the different control methods have a very wide variety of game play possibilities as well as various interface options that this gun completely fails to offer.

    You also have to realize that the game gun requires an even larger amount of space to maneuver compared to the Move or Kinect, which is very much an issue.

    If you are going to post about how you like this so much and speculate that it would sell more than the Kinect or Move then at least have an inkling of an argument to back you up. Don’t just make a statement and post a video that we all say a year ago.


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