Everything you need to know about XCOM 2.
PC, MAC, Linux
Genre:Real Time Strategy
Release Date:February 5th, 2016
XCOM 2 is a turn based tactical shooter that is a direct sequel to XCOM: Enemy Within. As was the original game, this title has been put together by Firaxis and published by 2K Games. The game was made specifically for Windows, OS X and Linux operating systems. While the original game in this series was also produced for consoles and iOS this game does not seem to have any plans to come to other platforms beside the computer. The first game in this latest series was actually a reboot and changes the story a bit. XCOM 2 is a sequel to this reboot and actually takes place 20 years after the original game’s expansion. The story for this game takes on the premise that no matter what happened with the player’s story in the original game, the aliens eventually won and have taken over the planet.
In May of 2015, Firaxis announced a new AAA game in an earnings report though the company did not divulge what the name of this new game was. On May 25, 2015, which was about a week after this leaked announcement, a teaser website called “Advent Future” was officially launched this website was used as a kind of teaser as it still didn’t originally announce what the name of the game it was featuring was called. Instead of outright telling people the website was aimed at XCOM 2 the site featured an advertisement of the “Advent Administration”, whose aim was “creating a world free from hunger, pain, sickness, and war.” This same website later showed that Advent Administration was actually up to something a bit more evil and sinister. XCOM 2 was officially announced through on June 1, 2015. The announcement trailer was quickly followed up with a gameplay trailer during E3 2015 on June 15. Firaxis announced during E3 that Jake Solomon, who was the the creative director of Enemy Unknown, returned to direct XCOM 2.
The game was officially launched on February 5, 2016. Unlike the previous version of the game, XCOM 2 is not being released on any other platforms than computer. The game has been solely released through Steam for the PC, Mac OS X and Linux.
Firaxis Games stated the reason behind the decision to only bring this game was PC was because it felt more comfortable working in this platform. The company also said using only a computer platform would allow the company to bring new features quicker. The game was originally scheduled for release in November of 2015 but in August of 2015, the company announced it was pushing back the release in order to further polish the game.
XCOM 2 is set in 2035, 20 years after the events of XCOM: Enemy Within. The story of this game takes on a scenario in which earth actually lost the war to the invading aliens and these aliens actually took over the planet. Once manning the front lines against the alien threat, the nations that made up XCOM eventually became nothing more than a resistance against the massive takeover and actually had to go underground.
Most of the members of the organization submitted to the alien rule but there were a few people such as Central Officer Bradford who refused the alien administration and went into hiding. Earth is now controlled by the aliens through a kind of puppet government called the ADVENT Administration. The ADVENT administration worked through a number of propaganda measures to attempt to make the people of earth think the aliens had actually come in peace and the military reaction was hasty and poorly timed. Some people have basically become collaborators with the alien invaders making the battle against the ruling invaders that much harder.
The player again takes on the role of the commander, who had been captured at some point during the 20 years covered and put into a kind of alien stasis. The character is freed early on in the game by a strike team led by Central.
Instead of having a home base operated by XCOM, the commander and his rebel force have taken over the Avenger, an alien supply barge that has been converted into a mobile base. This base has the same basic look as the base in the original game, though players will not be able to drill down into the ground in order to grow the base. The base in this game has an infinite size and shape.
The game’s assault approach is similar to the original game, though ambush plays a bigger part. Because the rebels are now the force that is sneaking up on the aliens, players will be allowed to see where the enemy is located for the most part and the players are given the option of maneuvering the humans in order to ambush those aliens. When it comes to the forces at a player’s disposal, the classes are again quite editable. Players can name the soldiers and will be able to upgrade them after they go into and come back from various battles.
During the battles, players will click on the screen in order to tell players where to go, as well as how to attack and when to attack. This particular mechanic is the same as in the first game in this series.
In the Avenger, the rebels are accompanied by scientist Dr. Richard Tygan, who will serve the same purpose as the scientist in the original game, working under the commander’s direction to make scientific breakthroughs. Chief Engineer An-Yi Shen, is also running a lab that will come up with weapons and upgrades quite a bit like in XCOM: Enemy Unkown. Central Officer Bradford against takes on the role as the man who is helping to run the attacks against the aliens who have now established their presence on earth.
While there are a couple of named characters, most of the characters that show up in the game are unnamed alien enemies or soldiers that can be named by the player. There are specific classes both for the player and for the enemy that will appear in the game.
Note: This wiki will be updated once we have more information about the game