XCOM: Enemy Unknown- Second Wave DLC out now
Firaxis Games and 2K Games have announced that XCOM: Enemy Unknown’s second DLC, titled Second Wave, is out now for the Xbox 360 via Xbox Live, PS3 via PSN and PC. What’s more, it’s all free!
The DLC offers several game-altering enhancements and changes and adds new features that give you more options at the beginning of the game depending on your skill level.
The full details of the DLC are as follows:
-Damage Roulette: Weapons have a wider range of damage.
-New Economy: Randomized council member funding.
-Not Created Equally: Rookies will have random starting stats.
-Hidden Potential: As a soldier is promoted, stats increase randomly.
-Red Fog: Combat wounds will degrade the soldier’s mission stats.
-Absolutely Critical: A flanking shot guarantees a critical hit.
-The Greater Good: Psionics can only be learned from interrogating a psionic alien.
-Marathon: The game takes considerably longer to complete.
-Results Driven: A country offers less funding as its panic level increases.
-High Stakes: Random rewards for stopping alien abductions.
-Diminishing Returns: Increased cost of satellite construction.
The following are only available once you complete the game on Impossible difficulty.
-More Than Human: The psionic gift is extremely rare.
-War Weariness: Funding goes down over time.
-E-115: Elerium degrades over time.
-Total Loss: Lose all soldier gear upon death.
-Alternate Sources: The power source cost to build facilities increases dramatically.
Stay tuned for more info.