|Yaiba: Ninja Gaiden Z|
Publisher: Tecmo Koei
Developer: Team Ninja, Spark Unlimited, Comcept
Platforms: PS3, Xbox 360, PC, iOS
Release Date: 2013
Y aiba: Ninja Gaiden Z is an upcoming third-person combat game in the Ninja Gaiden franchise by Tecmo Koei.
The game is currently being developed for the PlayStation 3 and Xbox 360 and will be released sometime in 2013.
The game was first announced in September 19 2012. Yaiba Ninja Gaiden Z will be running on the Unreal Engine 3. CEO Keiji Inafune of Comcept and Spark Unlimited stated in an interview that, “In the past I have been involved with numerous projects built upon Unreal Engine 3, so I understand its benefits and reliability. Unreal allows us to focus on making the game fun and to push the boundaries of visuals and gameplay in the shortest time possible”.
He went on further to say that “Yaiba: Ninja Gaiden Z is not a sequel. It is a new experience for gamers and that Unreal Engine allows us to quickly and efficiently iterate on countless ideas, and Yaiba is now taking on a life of its own. We can’t wait until gamers everywhere get their hands on the ultimate ninja zombie experience.” [reference]
On how they came up with the concept of the game Team Ninja leader Yosuke Hayashi stated in an interview that, “We started meeting with Spark Unlimited for Yaiba through Comcept. From a different route, they came up with a concept for a Ninja Gaiden game on their own and presented it to us. We knew they were that passionate about Team Ninja and Ninja Gaiden. When Inafune-san and Comcept said we’re going to work on stuff we knew of them and they were interested in making a Ninja Gaiden game. We felt if they were that passionate about it and we can probably trust them. Now, we’ve met with them and feel the three parties are one team.”
Hayashi further stated, “Zombies are a creation of the West. We feel we can bring the authentic ninja-ness, and by teaming with Spark Unlimited, they can bring the authentic zombie-ness. When we come together we can make a really unique zombie experience.” [reference]
The games musical score will be composed by Grant Kirkhope, who gained popularity for composing the scores on Goldeneye 007, Banjo Kazooie and Donkey Kong 64.
The protagonist is a modified ninja with cybernetic enhancements, who wants to take revenge against the shinobi who put him in that state. That shinobi is none other than Ryu Hayabusa, the popular protagonist of the Ninja Gaiden series.
Yaiba: Ninja Gaiden Z takes place in Ukraine and involves the player travelling to different locations, using their abilities and slashing away at zombies violently. Although the zombies aren’t the only enemies that will pose a threat, Yaiba will also have to square off against his counterpart Hayabusa. Team Ninja studio head Yosuke Hayashi in an interview stated, “Yaiba: Ninja Gaiden Z is not a sequel. It is a new experience for gamers. As with any new title, there are many new challenges, from the game design to art style and even development team structure.
“We feel we can bring the authentic ninja-ness and by teaming with Spark, they can bring in the authentic zombie-ness. We are not planning on just bringing the Ninja Gaiden system and putting a different coat of paint on it and calling it Yaiba. It will have its own sort of system, its own feel, and its own play”
He went on further to say “Within that, we need to make sure that gameplay will satisfy the Ninja Gaiden fans, but it’s not going to be the exact same thing, we just bring it over. So, we can assure Ninja Gaiden fans that they will feel the challenges in the game, but it will be different than Ninja Gaiden. It is not a direct sequel to a Ninja Gaiden game or directly tied into a Ninja Gaiden game. Within the world of Ninja Gaiden, you can have a lot of things going on, and Yaiba is one of those things. And within that we want to have stuff that a Ninja Gaiden fan will enjoy.” [reference]
Note: This wiki will be updated once we have more information.