<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: 10 Mind Bogglingly Poor Levels in Good Games	</title>
	<atom:link href="https://gamingbolt.com/10-mind-bogglingly-poor-levels-in-good-games/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/10-mind-bogglingly-poor-levels-in-good-games</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 03 Jul 2018 15:11:59 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.3</generator>
	<item>
		<title>
		By: Captain Spacker		</title>
		<link>https://gamingbolt.com/10-mind-bogglingly-poor-levels-in-good-games#comment-105928</link>

		<dc:creator><![CDATA[Captain Spacker]]></dc:creator>
		<pubDate>Mon, 24 Oct 2011 09:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=51372#comment-105928</guid>

					<description><![CDATA[I also disagree with Splinter Cell, that was a weak level but it was only 20 minutes long, not frustating and added to the story. It was also a good tutorial of how to play when the shit hit the fan.
Core on Crysis though is awful, taking you out of a beautiful island to wander around a massive dark cave in zero gravity. Honestly the exits were tiny and didn&#039;t look like exits, done the level twice and still couldn&#039;t tell you how I got out of the first room]]></description>
			<content:encoded><![CDATA[<p>I also disagree with Splinter Cell, that was a weak level but it was only 20 minutes long, not frustating and added to the story. It was also a good tutorial of how to play when the shit hit the fan.<br />
Core on Crysis though is awful, taking you out of a beautiful island to wander around a massive dark cave in zero gravity. Honestly the exits were tiny and didn&#8217;t look like exits, done the level twice and still couldn&#8217;t tell you how I got out of the first room</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: xino		</title>
		<link>https://gamingbolt.com/10-mind-bogglingly-poor-levels-in-good-games#comment-105788</link>

		<dc:creator><![CDATA[xino]]></dc:creator>
		<pubDate>Sun, 23 Oct 2011 23:24:55 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=51372#comment-105788</guid>

					<description><![CDATA[i agree with the list, that Sonic 2 level was annoying man!
that&#039;s the reason why I stopped playing the game when PSN gave free games.

i disagree with Splinter Cell Conviction though]]></description>
			<content:encoded><![CDATA[<p>i agree with the list, that Sonic 2 level was annoying man!<br />
that&#8217;s the reason why I stopped playing the game when PSN gave free games.</p>
<p>i disagree with Splinter Cell Conviction though</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
