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	Comments on: 10 Over-Hyped Video Games that Disappeared Too Quickly	</title>
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		<title>
		By: xino		</title>
		<link>https://gamingbolt.com/10-over-hyped-video-games-that-disappeared-too-quickly#comment-106247</link>

		<dc:creator><![CDATA[xino]]></dc:creator>
		<pubDate>Tue, 25 Oct 2011 21:29:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=51329#comment-106247</guid>

					<description><![CDATA[I agree with the list, as for Bullet Storm.
Epic and People Can Fly were the ones promoting the game instead of generate hype.
I like their method, it was pretty good and effective.

But why didn&#039;t it sell well?
well why would majority of us gamers want to keep killing a dead guy? seriously :/
i&#039;ll rather do that in hack n slash like DMC or NG.
But for FPS? you&#039;ve got to be kidding me.
Also wtf is with new FPSs have all these ANNOYING point system for killing?
so stupid. Don&#039;t tell me they all got inspired by MW 2:/]]></description>
			<content:encoded><![CDATA[<p>I agree with the list, as for Bullet Storm.<br />
Epic and People Can Fly were the ones promoting the game instead of generate hype.<br />
I like their method, it was pretty good and effective.</p>
<p>But why didn&#8217;t it sell well?<br />
well why would majority of us gamers want to keep killing a dead guy? seriously :/<br />
i&#8217;ll rather do that in hack n slash like DMC or NG.<br />
But for FPS? you&#8217;ve got to be kidding me.<br />
Also wtf is with new FPSs have all these ANNOYING point system for killing?<br />
so stupid. Don&#8217;t tell me they all got inspired by MW 2:/</p>
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		<title>
		By: NewBlood		</title>
		<link>https://gamingbolt.com/10-over-hyped-video-games-that-disappeared-too-quickly#comment-106224</link>

		<dc:creator><![CDATA[NewBlood]]></dc:creator>
		<pubDate>Tue, 25 Oct 2011 20:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=51329#comment-106224</guid>

					<description><![CDATA[DJ Hero was what forced the tipping point of that genre... a crap game that had extremely limited appeal and poor execution. The hype generated around it was regarding this.]]></description>
			<content:encoded><![CDATA[<p>DJ Hero was what forced the tipping point of that genre&#8230; a crap game that had extremely limited appeal and poor execution. The hype generated around it was regarding this.</p>
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		<title>
		By: lazyassgamer		</title>
		<link>https://gamingbolt.com/10-over-hyped-video-games-that-disappeared-too-quickly#comment-106211</link>

		<dc:creator><![CDATA[lazyassgamer]]></dc:creator>
		<pubDate>Tue, 25 Oct 2011 19:44:36 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=51329#comment-106211</guid>

					<description><![CDATA[Disagree with Shadowrun, it did disappear somewhat, i can&#039;t say i remember the hype. But it was a pretty fun game for multiplayer, and people still play it now.  Shame that Fasa shut down because DLC would have been very welcomed, like more maps, classes, weapons etc..]]></description>
			<content:encoded><![CDATA[<p>Disagree with Shadowrun, it did disappear somewhat, i can&#8217;t say i remember the hype. But it was a pretty fun game for multiplayer, and people still play it now.  Shame that Fasa shut down because DLC would have been very welcomed, like more maps, classes, weapons etc..</p>
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		<title>
		By: Tarek		</title>
		<link>https://gamingbolt.com/10-over-hyped-video-games-that-disappeared-too-quickly#comment-106174</link>

		<dc:creator><![CDATA[Tarek]]></dc:creator>
		<pubDate>Tue, 25 Oct 2011 15:42:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=51329#comment-106174</guid>

					<description><![CDATA[About B&#038;W... despite the hype I agree that it was a very good game!

It had its share of problems, though.

First, the campain was incredibly short (sure, multiplayer was fun... but still).

Second, it was a micromanagement hell. Those freaking villagers couldn&#039;t do anything on their own. How can I focus on expanding my influence when they are constantly asking for more food, more wood, more houses, more children... They can&#039;t even breed on their own!

Third, I didn&#039;t feel very powerful for a god. I needed people praying in order to do the most simple things, while my pet could do it without a sweat... And you were extremely dependent on it. It became clear on stage 3, when you&#039;re without your pet. It&#039;s ridiculously harder.

It was still cool because of pets. And I&#039;m still waiting for B&#038;W3.]]></description>
			<content:encoded><![CDATA[<p>About B&amp;W&#8230; despite the hype I agree that it was a very good game!</p>
<p>It had its share of problems, though.</p>
<p>First, the campain was incredibly short (sure, multiplayer was fun&#8230; but still).</p>
<p>Second, it was a micromanagement hell. Those freaking villagers couldn&#8217;t do anything on their own. How can I focus on expanding my influence when they are constantly asking for more food, more wood, more houses, more children&#8230; They can&#8217;t even breed on their own!</p>
<p>Third, I didn&#8217;t feel very powerful for a god. I needed people praying in order to do the most simple things, while my pet could do it without a sweat&#8230; And you were extremely dependent on it. It became clear on stage 3, when you&#8217;re without your pet. It&#8217;s ridiculously harder.</p>
<p>It was still cool because of pets. And I&#8217;m still waiting for B&amp;W3.</p>
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