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	Comments on: 343i Explains Why Halo 2 In Master Chief Collection Is Not In 4K Resolution, Has Better AA &#038; IQ	</title>
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	<link>https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq</link>
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	<lastBuildDate>Fri, 18 Jul 2014 07:52:00 +0000</lastBuildDate>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237730</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Fri, 18 Jul 2014 07:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202876#comment-237730</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237691&quot;&gt;Alucai Vivorvel&lt;/a&gt;.

Exactly. It&#039;s more than shocked me to see how Ubi trashed the PC version of WD for Sony. Woww]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237691">Alucai Vivorvel</a>.</p>
<p>Exactly. It&#8217;s more than shocked me to see how Ubi trashed the PC version of WD for Sony. Woww</p>
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		<title>
		By: Alucai Vivorvel		</title>
		<link>https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237691</link>

		<dc:creator><![CDATA[Alucai Vivorvel]]></dc:creator>
		<pubDate>Thu, 17 Jul 2014 05:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202876#comment-237691</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237690&quot;&gt;Mark&lt;/a&gt;.

Lol, good luck with that. By the time console optimisation catches up to the raw power of PCs, they&#039;ll already be visibly out of date!

However, that&#039;s not to say the console games won&#039;t look pretty or amazingly beautiful. With the right combination of programming trickery and art style, console games can easily be gorgeous.

But your typical life stimulation or modern military shooter (or pretty much any multiplatform game with a non simplistic art style) will almost invariably look better on PC, provided the publisher doesn&#039;t hobble it. &#062;_&#062;]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237690">Mark</a>.</p>
<p>Lol, good luck with that. By the time console optimisation catches up to the raw power of PCs, they&#8217;ll already be visibly out of date!</p>
<p>However, that&#8217;s not to say the console games won&#8217;t look pretty or amazingly beautiful. With the right combination of programming trickery and art style, console games can easily be gorgeous.</p>
<p>But your typical life stimulation or modern military shooter (or pretty much any multiplatform game with a non simplistic art style) will almost invariably look better on PC, provided the publisher doesn&#8217;t hobble it. &gt;_&gt;</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237690</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Thu, 17 Jul 2014 04:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202876#comment-237690</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237631&quot;&gt;Alucai Vivorvel&lt;/a&gt;.

That makes sense. I guess 343&#039;s figuring in the 4k adoption rate as well. But gimme 2k over that old engine as an option. I&#039;d love it. Wanna experience what PC players see......without spending what they do! ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237631">Alucai Vivorvel</a>.</p>
<p>That makes sense. I guess 343&#8217;s figuring in the 4k adoption rate as well. But gimme 2k over that old engine as an option. I&#8217;d love it. Wanna experience what PC players see&#8230;&#8230;without spending what they do! </p>
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		<title>
		By: Ryan Kosior		</title>
		<link>https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237635</link>

		<dc:creator><![CDATA[Ryan Kosior]]></dc:creator>
		<pubDate>Wed, 16 Jul 2014 18:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202876#comment-237635</guid>

					<description><![CDATA[This is a stupid question. Not a single game for next gen is or will be capable of 4K. Neither the X1 or the PS4 can handle that.]]></description>
			<content:encoded><![CDATA[<p>This is a stupid question. Not a single game for next gen is or will be capable of 4K. Neither the X1 or the PS4 can handle that.</p>
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		<title>
		By: Alucai Vivorvel		</title>
		<link>https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237631</link>

		<dc:creator><![CDATA[Alucai Vivorvel]]></dc:creator>
		<pubDate>Wed, 16 Jul 2014 16:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202876#comment-237631</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237628&quot;&gt;Mark&lt;/a&gt;.

It&#039;s as you said, the switchable graphics engines. Both are running at the same time, so it takes up more resources. True they could just take it out but I think that the feature in Halo: Combat Evolved Anniversary for the Xbox 360 was pretty popular. Eventually switching back and forth got old, I&#039;ve played the originals enough times to know what they looked like thanks.

At the same time, I don&#039;t think market adoption for 4K TVs is high enough to justify scrapping an enjoyable, if novel, feature that they knew would be in the game from the start. Give it another year or two, then we&#039;ll hopefully see more developers striving for 4K content.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237628">Mark</a>.</p>
<p>It&#8217;s as you said, the switchable graphics engines. Both are running at the same time, so it takes up more resources. True they could just take it out but I think that the feature in Halo: Combat Evolved Anniversary for the Xbox 360 was pretty popular. Eventually switching back and forth got old, I&#8217;ve played the originals enough times to know what they looked like thanks.</p>
<p>At the same time, I don&#8217;t think market adoption for 4K TVs is high enough to justify scrapping an enjoyable, if novel, feature that they knew would be in the game from the start. Give it another year or two, then we&#8217;ll hopefully see more developers striving for 4K content.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237628</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Wed, 16 Jul 2014 15:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202876#comment-237628</guid>

					<description><![CDATA[I think the &quot;frame buffer switch&quot; relates to the 2 engines that is &quot;switchable&quot; to the gamer. New enhanced engine, or the old one. But, who cares about the older engine, if u can hit 4k without that old engine, and without scrapping a ton of graphical elements, please DO IT! No need for a crappy old engine to switch back n forth between. Xbox owners need to push them to drop an update, next year for MCC with 4k. Flood Phil&#039;s twitter. The fact he said CAN be done............man what is the &quot;frame buffer switch&quot; he&#039;s referring to? ]]></description>
			<content:encoded><![CDATA[<p>I think the &#8220;frame buffer switch&#8221; relates to the 2 engines that is &#8220;switchable&#8221; to the gamer. New enhanced engine, or the old one. But, who cares about the older engine, if u can hit 4k without that old engine, and without scrapping a ton of graphical elements, please DO IT! No need for a crappy old engine to switch back n forth between. Xbox owners need to push them to drop an update, next year for MCC with 4k. Flood Phil&#8217;s twitter. The fact he said CAN be done&#8230;&#8230;&#8230;&#8230;man what is the &#8220;frame buffer switch&#8221; he&#8217;s referring to? </p>
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		<title>
		By: Tom Neil		</title>
		<link>https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237603</link>

		<dc:creator><![CDATA[Tom Neil]]></dc:creator>
		<pubDate>Tue, 15 Jul 2014 22:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202876#comment-237603</guid>

					<description><![CDATA[It&#039;s arrived in 2007 in PC like Cesar says. I add it to my site http://Owlgames24.com/ in 2008]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s arrived in 2007 in PC like Cesar says. I add it to my site <a href="http://Owlgames24.com/" rel="nofollow ugc">http://Owlgames24.com/</a> in 2008</p>
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		<title>
		By: Cesar DP		</title>
		<link>https://gamingbolt.com/343i-explains-why-halo-2-in-master-chief-collection-is-not-in-4k-resolution-has-better-aa-iq#comment-237602</link>

		<dc:creator><![CDATA[Cesar DP]]></dc:creator>
		<pubDate>Tue, 15 Jul 2014 21:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202876#comment-237602</guid>

					<description><![CDATA[Halo 2 arrived to PC in 2007 not 2001.]]></description>
			<content:encoded><![CDATA[<p>Halo 2 arrived to PC in 2007 not 2001.</p>
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