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	Comments on: 8GB RAM Sufficient To Last For An Entire Generation, Developing On Xbox One Is Easier Than Xbox 360	</title>
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	<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360</link>
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		<title>
		By: GHz		</title>
		<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240683</link>

		<dc:creator><![CDATA[GHz]]></dc:creator>
		<pubDate>Wed, 03 Sep 2014 01:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207281#comment-240683</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240659&quot;&gt;James&lt;/a&gt;.

I never looked @ that way. Budget is a huge factor in game development, especially 3rd party cross platform games. Thanks for that input!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240659">James</a>.</p>
<p>I never looked @ that way. Budget is a huge factor in game development, especially 3rd party cross platform games. Thanks for that input!</p>
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		<title>
		By: James		</title>
		<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240662</link>

		<dc:creator><![CDATA[James]]></dc:creator>
		<pubDate>Tue, 02 Sep 2014 20:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207281#comment-240662</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240504&quot;&gt;demfax&lt;/a&gt;.

See here you go again. You are just throwing out the standard internet chatter like Tflops and gpgpu. You do know tflops are the measurement of the total math output of the compute units. You know the shader cores. Any Gpgpu functions will be done on the compute units. Yet you act like they are 2 different things. Both consoles were designed with gpu compute in mind. The Ps4 has extra Aces that the XB1 doesnt have but you still need bandwidth to use gpgpu. You also need spare cpu cycles to pass those commands to the gpu. The gpu is always feed by the cpu. So you have 2 consoles where one console has a beefier gpu but they both have the exact same cpu.
So please tell me how you are going to extract 100% performance from the ps4 gpu on a constant basis when you have to constantly contend with free cpu cycles and memory bandwidth?  Yes the Ps4 is more powerful and most likely will out perform the XB1on multiplat games but it wont on every game because not every game is gpu bound.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240504">demfax</a>.</p>
<p>See here you go again. You are just throwing out the standard internet chatter like Tflops and gpgpu. You do know tflops are the measurement of the total math output of the compute units. You know the shader cores. Any Gpgpu functions will be done on the compute units. Yet you act like they are 2 different things. Both consoles were designed with gpu compute in mind. The Ps4 has extra Aces that the XB1 doesnt have but you still need bandwidth to use gpgpu. You also need spare cpu cycles to pass those commands to the gpu. The gpu is always feed by the cpu. So you have 2 consoles where one console has a beefier gpu but they both have the exact same cpu.<br />
So please tell me how you are going to extract 100% performance from the ps4 gpu on a constant basis when you have to constantly contend with free cpu cycles and memory bandwidth?  Yes the Ps4 is more powerful and most likely will out perform the XB1on multiplat games but it wont on every game because not every game is gpu bound.</p>
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		<title>
		By: James		</title>
		<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240659</link>

		<dc:creator><![CDATA[James]]></dc:creator>
		<pubDate>Tue, 02 Sep 2014 20:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207281#comment-240659</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240495&quot;&gt;demfax&lt;/a&gt;.

You dont seem to understand how everything works.
Yes the Ps4 is more powerful everyone knows that.
If parity is achieved on a title it is because both systems meet the technological need of the software the developer intended. Multiplat devs are not going to spend extra time and money adding extra graphics to the ps4 versions of games just cuz it can take it.
Another thing you need to understand is that just because the Ps4 gpu has 6 more compute units doesnt mean thy are always freely available to use. Every part of the gpu pipeline requires available  memory bandwidth to be used.  If the system is bandwidth bound by a software title that is using 16 cus you cant use the other 2 without freeing up memory bandwidth. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240495">demfax</a>.</p>
<p>You dont seem to understand how everything works.<br />
Yes the Ps4 is more powerful everyone knows that.<br />
If parity is achieved on a title it is because both systems meet the technological need of the software the developer intended. Multiplat devs are not going to spend extra time and money adding extra graphics to the ps4 versions of games just cuz it can take it.<br />
Another thing you need to understand is that just because the Ps4 gpu has 6 more compute units doesnt mean thy are always freely available to use. Every part of the gpu pipeline requires available  memory bandwidth to be used.  If the system is bandwidth bound by a software title that is using 16 cus you cant use the other 2 without freeing up memory bandwidth. </p>
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		<title>
		By: Failz		</title>
		<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240617</link>

		<dc:creator><![CDATA[Failz]]></dc:creator>
		<pubDate>Tue, 02 Sep 2014 15:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207281#comment-240617</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240590&quot;&gt;GHz&lt;/a&gt;.

Demfax is a good mate of mine, we have great convos together especially when his other mates come to play. They love to tell me how much 1080p matters and how much MS are evil and Sony are goddesses. Yet iv always tried to tell him that umm... I game on PC... Anyway those spec sheets really make those games good. 

The Order - linear (Just like Ryse) all visuals no gameplay. 
Drive Club - linear track racer, again visuals no gameplay.
Killzone SF - another visuals over gameplay 
Knack... well that doesn&#039;t need an explanation
Infamous SS - visuals over gameplay but probably Sonys best PS4 game, yet its the worse Infamous game ever made judging by metacritic (80).

No wonder the team at ND are separating, They want to make games with good gameplay but seems like Sonys trend this gen is to only make a good looking games and forget the rest. And the sad truth is the games always look better on PC so kind of defeats the purpose of having the best looking games when in fact they never are.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240590">GHz</a>.</p>
<p>Demfax is a good mate of mine, we have great convos together especially when his other mates come to play. They love to tell me how much 1080p matters and how much MS are evil and Sony are goddesses. Yet iv always tried to tell him that umm&#8230; I game on PC&#8230; Anyway those spec sheets really make those games good. </p>
<p>The Order &#8211; linear (Just like Ryse) all visuals no gameplay.<br />
Drive Club &#8211; linear track racer, again visuals no gameplay.<br />
Killzone SF &#8211; another visuals over gameplay<br />
Knack&#8230; well that doesn&#8217;t need an explanation<br />
Infamous SS &#8211; visuals over gameplay but probably Sonys best PS4 game, yet its the worse Infamous game ever made judging by metacritic (80).</p>
<p>No wonder the team at ND are separating, They want to make games with good gameplay but seems like Sonys trend this gen is to only make a good looking games and forget the rest. And the sad truth is the games always look better on PC so kind of defeats the purpose of having the best looking games when in fact they never are.</p>
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		<title>
		By: jonedevil		</title>
		<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240605</link>

		<dc:creator><![CDATA[jonedevil]]></dc:creator>
		<pubDate>Tue, 02 Sep 2014 15:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207281#comment-240605</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240493&quot;&gt;GHz&lt;/a&gt;.

Wouldn&#039;t be nice to have an extra $3000/month? Start freelancing today and you could join others who are getting this extra income every month.... Find out more about it here&#062;Cash-Buzz80.com]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240493">GHz</a>.</p>
<p>Wouldn&#8217;t be nice to have an extra $3000/month? Start freelancing today and you could join others who are getting this extra income every month&#8230;. Find out more about it here&gt;Cash-Buzz80.com</p>
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		<title>
		By: GHz		</title>
		<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240590</link>

		<dc:creator><![CDATA[GHz]]></dc:creator>
		<pubDate>Tue, 02 Sep 2014 14:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207281#comment-240590</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240549&quot;&gt;Failz&lt;/a&gt;.

That guy is looney and I&#039;m pretty sure he&#039;s that Derp dude that lives in the muddy bottom of the internet forums only coming out to feed when pple are happy about  good XB1 news. Talking about, &quot; Full parity can&#039;t happen unless the PS4&#039;s stronger hardware is held back.&quot; He has the guts to say that even after the whole Killzone incident. GG must be gimping their own games then to make 343i and XB1 games look better. 

Those guys who made The Order must be gimping their games too because according to numerous sources who&#039;ve had access to that game, most think in exchange for all that sweet graphical content you&#039;re forced to play in a restrictive state where almost everything is done for you and so limiting your overall control &#038;  interaction with the environment of the game. Duck Hunt!? o_O....No thank you. I don&#039;t care how good that game looks. I&#039;m not supporting that. IGN are the latest to confirm this and those guys are pro Sony. 

Not saying the ps4 don&#039;t have great games, because it does, but is it this mythical powerhouse the internet make it out to be? At this point in time..NOPE! Not according to the actual games. Derp/demfax or w/e ever his split personalities refer to his elves these days can run around the internet with ps4 spec sheet as his cape, attacking pple with their POV, but in the end he still have to face the real world. That is if he&#039;s actually capable.

This whole 1080p thing got out of hand, thanks to the media (they have to make their money) and it was the ps4&#039;s claim to fame, the extra pixel count. And now 4A blatantly said, 

&quot; Counting pixel output probably isn&#039;t the best way to measure the difference&quot;

&quot; There are plenty of other (and more important factors) that affect image quality besides resolution. We may push 40 per cent more pixels per frame on PS4, but it&#039;s not 40 per cent better as a result... your own eyes can tell you that.&quot;

And shot holes in their ps4 1080p religion. 

But Derp here who&#039;s  under another guise has a Masters degree on internet hearsay, trolling, and forum BS. And he&#039;s out to prove everyone wrong. :D]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240549">Failz</a>.</p>
<p>That guy is looney and I&#8217;m pretty sure he&#8217;s that Derp dude that lives in the muddy bottom of the internet forums only coming out to feed when pple are happy about  good XB1 news. Talking about, &#8221; Full parity can&#8217;t happen unless the PS4&#8217;s stronger hardware is held back.&#8221; He has the guts to say that even after the whole Killzone incident. GG must be gimping their own games then to make 343i and XB1 games look better. </p>
<p>Those guys who made The Order must be gimping their games too because according to numerous sources who&#8217;ve had access to that game, most think in exchange for all that sweet graphical content you&#8217;re forced to play in a restrictive state where almost everything is done for you and so limiting your overall control &amp;  interaction with the environment of the game. Duck Hunt!? o_O&#8230;.No thank you. I don&#8217;t care how good that game looks. I&#8217;m not supporting that. IGN are the latest to confirm this and those guys are pro Sony. </p>
<p>Not saying the ps4 don&#8217;t have great games, because it does, but is it this mythical powerhouse the internet make it out to be? At this point in time..NOPE! Not according to the actual games. Derp/demfax or w/e ever his split personalities refer to his elves these days can run around the internet with ps4 spec sheet as his cape, attacking pple with their POV, but in the end he still have to face the real world. That is if he&#8217;s actually capable.</p>
<p>This whole 1080p thing got out of hand, thanks to the media (they have to make their money) and it was the ps4&#8217;s claim to fame, the extra pixel count. And now 4A blatantly said, </p>
<p>&#8221; Counting pixel output probably isn&#8217;t the best way to measure the difference&#8221;</p>
<p>&#8221; There are plenty of other (and more important factors) that affect image quality besides resolution. We may push 40 per cent more pixels per frame on PS4, but it&#8217;s not 40 per cent better as a result&#8230; your own eyes can tell you that.&#8221;</p>
<p>And shot holes in their ps4 1080p religion. </p>
<p>But Derp here who&#8217;s  under another guise has a Masters degree on internet hearsay, trolling, and forum BS. And he&#8217;s out to prove everyone wrong. 😀</p>
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		<title>
		By: jonedevil		</title>
		<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240566</link>

		<dc:creator><![CDATA[jonedevil]]></dc:creator>
		<pubDate>Tue, 02 Sep 2014 13:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207281#comment-240566</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240493&quot;&gt;GHz&lt;/a&gt;.

I just got paid -------------------------------------------------------]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240493">GHz</a>.</p>
<p>I just got paid &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
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		<title>
		By: Failz		</title>
		<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240549</link>

		<dc:creator><![CDATA[Failz]]></dc:creator>
		<pubDate>Tue, 02 Sep 2014 09:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207281#comment-240549</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240495&quot;&gt;demfax&lt;/a&gt;.

Sony Defence Force at work once again. You still believe this day and age is all about physical hardware? Lol man oh man. Where is the education for the kids.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240495">demfax</a>.</p>
<p>Sony Defence Force at work once again. You still believe this day and age is all about physical hardware? Lol man oh man. Where is the education for the kids.</p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240548</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Tue, 02 Sep 2014 08:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207281#comment-240548</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240524&quot;&gt;demfax&lt;/a&gt;.

screw the KZ screenshots ive bin playing the game i know exactly how it looks. the outside areas look good most of the time, sometimes its rough.


with the physics its ok if its just doing cloth simulation etc but when the whole enviroment is laden with physics it could place a strain, definately on memory bandwidth more than anything.. that also a reason they cant do MSAA because it takes it alot memory bandwidth or GPU power which they cant spare in a full 1080p scene]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240524">demfax</a>.</p>
<p>screw the KZ screenshots ive bin playing the game i know exactly how it looks. the outside areas look good most of the time, sometimes its rough.</p>
<p>with the physics its ok if its just doing cloth simulation etc but when the whole enviroment is laden with physics it could place a strain, definately on memory bandwidth more than anything.. that also a reason they cant do MSAA because it takes it alot memory bandwidth or GPU power which they cant spare in a full 1080p scene</p>
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		<title>
		By: demfax		</title>
		<link>https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240545</link>

		<dc:creator><![CDATA[demfax]]></dc:creator>
		<pubDate>Tue, 02 Sep 2014 05:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207281#comment-240545</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240542&quot;&gt;GHz&lt;/a&gt;.

PS4 is exactly as powerful as the numbers say they are. Driveclub, The Order, and Infamous are technically superior as they&#039;re running on more powerful hardware. They would have to be downgraded to run on the weaker Xbox hardware.

Unbiased gamers will look at Driveclub and Horizon 2 and say Driveclub looks better. The Order impressions are filled with people who get confused because they didn&#039;t tell when a cutscene ended and gameplay began. PS4 games already look superior to Xbox, and Naughty Dog and Santa Monica Studios will do even more.

The reality is your extreme minority opinions mean nothing to the wider world where PS4&#039;s games are widely considered to have superior visuals, which is backed up by real world numbers and performance. You can pretend down is up all day long, nobody reasonable gives it credibility.

Your opinions will never be facts or proof of anything related to the hardware.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/8gb-ram-sufficient-to-last-for-an-entire-generation-developing-on-xbox-one-is-easier-than-xbox-360#comment-240542">GHz</a>.</p>
<p>PS4 is exactly as powerful as the numbers say they are. Driveclub, The Order, and Infamous are technically superior as they&#8217;re running on more powerful hardware. They would have to be downgraded to run on the weaker Xbox hardware.</p>
<p>Unbiased gamers will look at Driveclub and Horizon 2 and say Driveclub looks better. The Order impressions are filled with people who get confused because they didn&#8217;t tell when a cutscene ended and gameplay began. PS4 games already look superior to Xbox, and Naughty Dog and Santa Monica Studios will do even more.</p>
<p>The reality is your extreme minority opinions mean nothing to the wider world where PS4&#8217;s games are widely considered to have superior visuals, which is backed up by real world numbers and performance. You can pretend down is up all day long, nobody reasonable gives it credibility.</p>
<p>Your opinions will never be facts or proof of anything related to the hardware.</p>
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