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	Comments on: Assassin&#8217;s Creed 4: 7 Things Ubisoft Needs To Improve	</title>
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	<lastBuildDate>Tue, 11 Jun 2013 15:05:00 +0000</lastBuildDate>
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		<title>
		By: DB1984		</title>
		<link>https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-197139</link>

		<dc:creator><![CDATA[DB1984]]></dc:creator>
		<pubDate>Tue, 11 Jun 2013 15:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130744#comment-197139</guid>

					<description><![CDATA[Could you at least get someone to correct typos and grammar? I think your opinions have some value but they we would take you more seriously if you could write like and educated adult.]]></description>
			<content:encoded><![CDATA[<p>Could you at least get someone to correct typos and grammar? I think your opinions have some value but they we would take you more seriously if you could write like and educated adult.</p>
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		<title>
		By: Adron Ashkon Duell		</title>
		<link>https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-196450</link>

		<dc:creator><![CDATA[Adron Ashkon Duell]]></dc:creator>
		<pubDate>Wed, 29 May 2013 02:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130744#comment-196450</guid>

					<description><![CDATA[Assassin&#039;s Creed 3 in can pretty much be summed up in two words: wasted potential. Connor could have been a great main character but they wasted him by not developing him enough and not having him interact with people for long enough. Every character was wasted in that game and instead of trying to make Desmond a better character that would pleased more people, (spoilers) they killed him off because they were too lazy. The missions were flawed too but I personally believe the story was the worst part of Assassin&#039;s Creed. They should have made Connor&#039;s friend from his tribe an Assassin that could be called upon in homested and the frontier. That would have had you care about him and they could have incorporated all the Assassin&#039;s and make it feel like a family. Then when Charles fool his friend it could be more of a shock and hurt more. That is just one example of a wasted character. And why wasn&#039;t Ben Franklin involved in the game? I would think the most open minded of the founding fathers would be the best to have a friendly relationship with Connor. Through these developed relationships it could have made Connor into a better character overall and a great lead. The missions should have also focused on more Assassinations instead of riding with Paul Revere and dropping tea. Those missions should have been protecting them such as riding behind Paul Revere and killing off people that tried to attack him. Those are just a few examples of wasted potential.]]></description>
			<content:encoded><![CDATA[<p>Assassin&#8217;s Creed 3 in can pretty much be summed up in two words: wasted potential. Connor could have been a great main character but they wasted him by not developing him enough and not having him interact with people for long enough. Every character was wasted in that game and instead of trying to make Desmond a better character that would pleased more people, (spoilers) they killed him off because they were too lazy. The missions were flawed too but I personally believe the story was the worst part of Assassin&#8217;s Creed. They should have made Connor&#8217;s friend from his tribe an Assassin that could be called upon in homested and the frontier. That would have had you care about him and they could have incorporated all the Assassin&#8217;s and make it feel like a family. Then when Charles fool his friend it could be more of a shock and hurt more. That is just one example of a wasted character. And why wasn&#8217;t Ben Franklin involved in the game? I would think the most open minded of the founding fathers would be the best to have a friendly relationship with Connor. Through these developed relationships it could have made Connor into a better character overall and a great lead. The missions should have also focused on more Assassinations instead of riding with Paul Revere and dropping tea. Those missions should have been protecting them such as riding behind Paul Revere and killing off people that tried to attack him. Those are just a few examples of wasted potential.</p>
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		<title>
		By: CK		</title>
		<link>https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-190385</link>

		<dc:creator><![CDATA[CK]]></dc:creator>
		<pubDate>Tue, 26 Mar 2013 17:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130744#comment-190385</guid>

					<description><![CDATA[A full blown crouching and cover system needs to be implemented in this series and let the player decide how and where to use it.]]></description>
			<content:encoded><![CDATA[<p>A full blown crouching and cover system needs to be implemented in this series and let the player decide how and where to use it.</p>
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		<title>
		By: LordStuff		</title>
		<link>https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-185503</link>

		<dc:creator><![CDATA[LordStuff]]></dc:creator>
		<pubDate>Sat, 26 Jan 2013 19:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130744#comment-185503</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184894&quot;&gt;orult&lt;/a&gt;.

18. More various weapon types and gadgets and more different ways of using them.
19. Something like a coop-campaign, maybe making the whole game playable for up to 4 people or something.
20. More stealth-felling (crouching, disguising)
21.Side mission improvements:
In AC3 the assassination targets were just 
&quot;templars&quot; walking on the street. I should have to hunt him, maybe ask 
or eavesdrop on people to get his position. The player should need to 
prevent guards from seeing him when chasing after the target.
22. Better story. :D]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184894">orult</a>.</p>
<p>18. More various weapon types and gadgets and more different ways of using them.<br />
19. Something like a coop-campaign, maybe making the whole game playable for up to 4 people or something.<br />
20. More stealth-felling (crouching, disguising)<br />
21.Side mission improvements:<br />
In AC3 the assassination targets were just<br />
&#8220;templars&#8221; walking on the street. I should have to hunt him, maybe ask<br />
or eavesdrop on people to get his position. The player should need to<br />
prevent guards from seeing him when chasing after the target.<br />
22. Better story. 😀</p>
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		<title>
		By: orult		</title>
		<link>https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184894</link>

		<dc:creator><![CDATA[orult]]></dc:creator>
		<pubDate>Thu, 17 Jan 2013 10:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130744#comment-184894</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184858&quot;&gt;orult&lt;/a&gt;.

17.Better product design
Players had to buy Freedom edition for more than 100 dollars - just because i wanted the &quot;exclusive&quot; extra digital content - even if they were not interested in Connor&#039;s statue. And they had to buy season pass for 40 dollars which contained those extra missions, they had already bought. That&#039;s not exclusive, that&#039;s pathetic. Ubisoft makes s_ck it&#039;s best customers, shame on you.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184858">orult</a>.</p>
<p>17.Better product design<br />
Players had to buy Freedom edition for more than 100 dollars &#8211; just because i wanted the &#8220;exclusive&#8221; extra digital content &#8211; even if they were not interested in Connor&#8217;s statue. And they had to buy season pass for 40 dollars which contained those extra missions, they had already bought. That&#8217;s not exclusive, that&#8217;s pathetic. Ubisoft makes s_ck it&#8217;s best customers, shame on you.</p>
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		<item>
		<title>
		By: orult		</title>
		<link>https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184858</link>

		<dc:creator><![CDATA[orult]]></dc:creator>
		<pubDate>Wed, 16 Jan 2013 20:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130744#comment-184858</guid>

					<description><![CDATA[great article, grats! just a few more things:

8. More detailed side missions
In the previous episodes all side quests had an own story. You protected a scared courtesan or got a letter from Lorenzo Medici. Every assassination mission had it&#039;s all detail - eg. a guarded target, a target in the crowd etc. In AC3&#039;s assassination missions players had to kill 5 completely faceless character without any story background. All targets were alone, and should be killed in the same way.

9. No time constrains in optional objectives
If Ubisoft people would like to create a beautiful game, they should let the player enough time to examine it. It&#039;s a problem since AC Brotherhood: if you finish a Romulus lair in 8 minutes, there is no time to loot any chests. Optional objectives should provide a full game experience with challenge, and should not make players s_ck.

10. Usable map
From the first episode it was a trivial rule, that synchronizing all viewpoints reveals the map completely. It was very disappointing that you noticed that you have missed many missions AFTER the end of the game. Did you know that there was Thieves guild in AC3? Or assassination missions in the frontier? Here we are.

11. Value to money and rewards
It is a very good thing to make money in a game, if you know, that you can buy something really valuable from it. In AC3 there was no armor at all, and the best weapon was about 10% better than the worst one. That&#039;s not enough to make players earn money. The rewards were often useless (after riding all across the frontier and killing a bear, you got a scarf texture on the wall. Collecting all feathers gives you your original outfit , Captain kidd&#039;s treasure is an almost invisible ring - that is ridiculous.)

12. Involve multiplayer characters to single mode
It was a great idea, that all MP characters had their own story, but it was much better interpreted in ACR or in ACB. It would have been nice if characters (like Aveline) has appeared in the game.

13. High quality riddles
ACB riddles were awesome, they were solvable, yet it was fun to play them. And there were at least 12 riddle types. The reward was good (a video or a message), and most of them revealed some info about templars in the present or in the past. In AC3 a four year old kid can solve these puzzles. All the three of them.

14. Longer and more difficult jumping puzzles
Many of AC fans were fans of Prince of persia. Jumping puzzles were one of the most enjoyable parts of the games. In AC3 they were good, the levels were beautiful but they were too short.

15. Agility over weapons
An assassin doesn&#039;t need bombs, ultimate rope darts or bazookas. It&#039;s far enough, if he can use the environment with more options than the enemy. It&#039;s true, that Connor could climb trees while his enemies could not, but he bould not just jump of them, becaust there were very few well positioned haystacks. And the same problem was in the cities.

16. How does he know?
It&#039;s very confusing if you don&#039;t know if your character knows something or not. A character evolves as his knowledge grows. And the player should be there when it happens. Unfortunately we could not see when Connor has been informed about Haytham, nor when Charles Lee became &quot;evil&quot;.]]></description>
			<content:encoded><![CDATA[<p>great article, grats! just a few more things:</p>
<p>8. More detailed side missions<br />
In the previous episodes all side quests had an own story. You protected a scared courtesan or got a letter from Lorenzo Medici. Every assassination mission had it&#8217;s all detail &#8211; eg. a guarded target, a target in the crowd etc. In AC3&#8217;s assassination missions players had to kill 5 completely faceless character without any story background. All targets were alone, and should be killed in the same way.</p>
<p>9. No time constrains in optional objectives<br />
If Ubisoft people would like to create a beautiful game, they should let the player enough time to examine it. It&#8217;s a problem since AC Brotherhood: if you finish a Romulus lair in 8 minutes, there is no time to loot any chests. Optional objectives should provide a full game experience with challenge, and should not make players s_ck.</p>
<p>10. Usable map<br />
From the first episode it was a trivial rule, that synchronizing all viewpoints reveals the map completely. It was very disappointing that you noticed that you have missed many missions AFTER the end of the game. Did you know that there was Thieves guild in AC3? Or assassination missions in the frontier? Here we are.</p>
<p>11. Value to money and rewards<br />
It is a very good thing to make money in a game, if you know, that you can buy something really valuable from it. In AC3 there was no armor at all, and the best weapon was about 10% better than the worst one. That&#8217;s not enough to make players earn money. The rewards were often useless (after riding all across the frontier and killing a bear, you got a scarf texture on the wall. Collecting all feathers gives you your original outfit , Captain kidd&#8217;s treasure is an almost invisible ring &#8211; that is ridiculous.)</p>
<p>12. Involve multiplayer characters to single mode<br />
It was a great idea, that all MP characters had their own story, but it was much better interpreted in ACR or in ACB. It would have been nice if characters (like Aveline) has appeared in the game.</p>
<p>13. High quality riddles<br />
ACB riddles were awesome, they were solvable, yet it was fun to play them. And there were at least 12 riddle types. The reward was good (a video or a message), and most of them revealed some info about templars in the present or in the past. In AC3 a four year old kid can solve these puzzles. All the three of them.</p>
<p>14. Longer and more difficult jumping puzzles<br />
Many of AC fans were fans of Prince of persia. Jumping puzzles were one of the most enjoyable parts of the games. In AC3 they were good, the levels were beautiful but they were too short.</p>
<p>15. Agility over weapons<br />
An assassin doesn&#8217;t need bombs, ultimate rope darts or bazookas. It&#8217;s far enough, if he can use the environment with more options than the enemy. It&#8217;s true, that Connor could climb trees while his enemies could not, but he bould not just jump of them, becaust there were very few well positioned haystacks. And the same problem was in the cities.</p>
<p>16. How does he know?<br />
It&#8217;s very confusing if you don&#8217;t know if your character knows something or not. A character evolves as his knowledge grows. And the player should be there when it happens. Unfortunately we could not see when Connor has been informed about Haytham, nor when Charles Lee became &#8220;evil&#8221;.</p>
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		<title>
		By: Iman Kalyan		</title>
		<link>https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184764</link>

		<dc:creator><![CDATA[Iman Kalyan]]></dc:creator>
		<pubDate>Tue, 15 Jan 2013 20:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130744#comment-184764</guid>

					<description><![CDATA[Just missing Ezio Auditore The Firenze,no any other assassin in this franchise Will never b as great as Ezio]]></description>
			<content:encoded><![CDATA[<p>Just missing Ezio Auditore The Firenze,no any other assassin in this franchise Will never b as great as Ezio</p>
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		<title>
		By: Derek		</title>
		<link>https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184747</link>

		<dc:creator><![CDATA[Derek]]></dc:creator>
		<pubDate>Tue, 15 Jan 2013 16:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130744#comment-184747</guid>

					<description><![CDATA[I was very disappointed in the amount of time or action that Desmond got.  I played this series since day 1 and there was not even an awesome battle for Desmond to die for at the end...WTF was the point!  All that building up to have him go out like a little b***h is just unacceptable.  My favorite game was still Brotherhood.  It is not like Ubisoft just messed up this ending, it is like they make an entire game and just say f*** it for the ending.]]></description>
			<content:encoded><![CDATA[<p>I was very disappointed in the amount of time or action that Desmond got.  I played this series since day 1 and there was not even an awesome battle for Desmond to die for at the end&#8230;WTF was the point!  All that building up to have him go out like a little b***h is just unacceptable.  My favorite game was still Brotherhood.  It is not like Ubisoft just messed up this ending, it is like they make an entire game and just say f*** it for the ending.</p>
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		<title>
		By: Wodahs Ajnin		</title>
		<link>https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184599</link>

		<dc:creator><![CDATA[Wodahs Ajnin]]></dc:creator>
		<pubDate>Sun, 13 Jan 2013 23:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130744#comment-184599</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184537&quot;&gt;gmute&lt;/a&gt;.

Hahaha. Oh, so now you have to be addressed to stand up for someone. Wow... didn&#039;t I tell you not to respond.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184537">gmute</a>.</p>
<p>Hahaha. Oh, so now you have to be addressed to stand up for someone. Wow&#8230; didn&#8217;t I tell you not to respond.</p>
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		<title>
		By: October		</title>
		<link>https://gamingbolt.com/assassins-creed-4-7-things-ubisoft-needs-to-improve#comment-184570</link>

		<dc:creator><![CDATA[October]]></dc:creator>
		<pubDate>Sun, 13 Jan 2013 16:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130744#comment-184570</guid>

					<description><![CDATA[A new lead character no no no no no no no. Connor by FAR was the coolest Assassin! Ezio was gay Altair was awesome! But the coolest out of them all is Connor for sure nuff said.]]></description>
			<content:encoded><![CDATA[<p>A new lead character no no no no no no no. Connor by FAR was the coolest Assassin! Ezio was gay Altair was awesome! But the coolest out of them all is Connor for sure nuff said.</p>
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