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	Comments on: Assassin&#8217;s Creed Syndicate Final Face-off: Comparison With Unity, PS4 vs Xbox One Graphics Analysis	</title>
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	<link>https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis</link>
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		<title>
		By: Graeme Willy		</title>
		<link>https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-288217</link>

		<dc:creator><![CDATA[Graeme Willy]]></dc:creator>
		<pubDate>Sun, 20 Mar 2016 02:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=246888#comment-288217</guid>

					<description><![CDATA[I posted this on a Youtube video as well:
Both consoles are parity locked with one another...and below what each are capable of. I have a PC that runs at PS4 spec on the GPU side(an R7 370 with 1024 stream processors), and a 4GHZ quad-core CPU. I run the game at 1080p, high settings, SMAA(injected), and SSAO. I don&#039;t even think either console is running SSAO. Both consoles look to be running low-medium settings at 1600x900 and FXAA. I run between 32-40FPS. This is what I don&#039;t like about consoles. You can be running a slightly inferior PC to even a console and still have better graphics, on account that console sepcs are highly controlled and locked down. There&#039;s absolutely no reason why the Xbox can&#039;t run this at 1600x900 at high settings, and the PS4 at 1080p at high settings. The game is not a demanding one, graphically speaking. In fact, if I lower my settings to medium and turn SSAO off, I can run it at 1440p.]]></description>
			<content:encoded><![CDATA[<p>I posted this on a Youtube video as well:<br />
Both consoles are parity locked with one another&#8230;and below what each are capable of. I have a PC that runs at PS4 spec on the GPU side(an R7 370 with 1024 stream processors), and a 4GHZ quad-core CPU. I run the game at 1080p, high settings, SMAA(injected), and SSAO. I don&#8217;t even think either console is running SSAO. Both consoles look to be running low-medium settings at 1600&#215;900 and FXAA. I run between 32-40FPS. This is what I don&#8217;t like about consoles. You can be running a slightly inferior PC to even a console and still have better graphics, on account that console sepcs are highly controlled and locked down. There&#8217;s absolutely no reason why the Xbox can&#8217;t run this at 1600&#215;900 at high settings, and the PS4 at 1080p at high settings. The game is not a demanding one, graphically speaking. In fact, if I lower my settings to medium and turn SSAO off, I can run it at 1440p.</p>
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		<title>
		By: leonffs		</title>
		<link>https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-285231</link>

		<dc:creator><![CDATA[leonffs]]></dc:creator>
		<pubDate>Tue, 02 Feb 2016 17:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=246888#comment-285231</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-275217&quot;&gt;Adam Jones&lt;/a&gt;.

That had nothing to do with PC as a platform and everything to do with Ubisoft completely half assing the port.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-275217">Adam Jones</a>.</p>
<p>That had nothing to do with PC as a platform and everything to do with Ubisoft completely half assing the port.</p>
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		<title>
		By: leonffs		</title>
		<link>https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-285230</link>

		<dc:creator><![CDATA[leonffs]]></dc:creator>
		<pubDate>Tue, 02 Feb 2016 17:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=246888#comment-285230</guid>

					<description><![CDATA[Consoles. Where 900p and 30fps is something to strive for in &quot;next gen&quot;]]></description>
			<content:encoded><![CDATA[<p>Consoles. Where 900p and 30fps is something to strive for in &#8220;next gen&#8221;</p>
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		<title>
		By: Adam Jones		</title>
		<link>https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-275217</link>

		<dc:creator><![CDATA[Adam Jones]]></dc:creator>
		<pubDate>Sun, 01 Nov 2015 07:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=246888#comment-275217</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-274656&quot;&gt;DA-ROOSTER&lt;/a&gt;.

You really have to be careful making comments like that. I believe the PC release of Unity was the least stable version of the game. And this is coming from a PC player.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-274656">DA-ROOSTER</a>.</p>
<p>You really have to be careful making comments like that. I believe the PC release of Unity was the least stable version of the game. And this is coming from a PC player.</p>
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		<title>
		By: Riggerto		</title>
		<link>https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-274677</link>

		<dc:creator><![CDATA[Riggerto]]></dc:creator>
		<pubDate>Mon, 26 Oct 2015 23:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=246888#comment-274677</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-274656&quot;&gt;DA-ROOSTER&lt;/a&gt;.

http://www.eurogamer.net/articles/digitalfoundry-2015-assassins-creed-syndicate-performance-analysis]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-274656">DA-ROOSTER</a>.</p>
<p><a href="http://www.eurogamer.net/articles/digitalfoundry-2015-assassins-creed-syndicate-performance-analysis" rel="nofollow ugc">http://www.eurogamer.net/articles/digitalfoundry-2015-assassins-creed-syndicate-performance-analysis</a></p>
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		<title>
		By: DA-ROOSTER		</title>
		<link>https://gamingbolt.com/assassins-creed-syndicate-final-face-off-comparison-with-unity-ps4-vs-xbox-one-graphics-analysis#comment-274656</link>

		<dc:creator><![CDATA[DA-ROOSTER]]></dc:creator>
		<pubDate>Mon, 26 Oct 2015 19:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=246888#comment-274656</guid>

					<description><![CDATA[Okay so both the Xbox One and PS4 versions runs at 900p 30fps with occasional sustained dips in frame rate 
This game is marketed on the PS4 developedon the PS4 first 

@Playstation fanboys 
where is the PS4&#039;s superiority lol 
Keep drinking the cool-aid suckers lol ]]></description>
			<content:encoded><![CDATA[<p>Okay so both the Xbox One and PS4 versions runs at 900p 30fps with occasional sustained dips in frame rate<br />
This game is marketed on the PS4 developedon the PS4 first </p>
<p>@Playstation fanboys<br />
where is the PS4&#8217;s superiority lol<br />
Keep drinking the cool-aid suckers lol </p>
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